Garry's Mod

Garry's Mod

KAvali
Talon 2 月 3 日 上午 7:00
Tail Vanishing
For some weird reason, the tail freaks out and then vanishes when playing on certain maps. This is the error message I get when this occurs:

DataTable warning: (class func_rot_button): Out-of-range value (-1.000000) in SendPropFloat 'm_vecDirection', clamping. (x2)


The map in question where I noticed this: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3419366895
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Liokindy 2 月 6 日 下午 3:40 
I figured out a way to make this happen consistently, and it seems to be a problem of Gmod itself. You can see it happen in real time by focusing another window that isn't gmod (while gmod runs in windowed mode) or setting your maximum FPS to a really low value, the jiggle bones will glitch out and eventually delete themselves somehow.

I was testing it in gm_construct by the way, and saw no console messages unless you die and spawn a ragdoll, it will go flying with the error saying:
RagdollAddSolid: Invalid matrix! (x3)
最后由 Liokindy 编辑于; 2 月 6 日 下午 3:43
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