Kenshi
Sensible Racial Bonuses
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Arack Babara  [开发者] 2024 年 4 月 6 日 上午 6:32
Humanoid races changelog
GREENLANDER
Combat speed: increased from 1 to 1,05
Speed minimum: increased from 70 to 75
Blood minimum: increased from 75 to 80
Blood maximum: increased from 150 to 160
Chance to hit right arm: increased from 40 to 60

Changed Science skill bonus to Toughness skill bonus

SCORCHLANDER
Combat speed: increased from 1 to 1,05
Speed minimum: decreased from 80 to 75
Heal rate: decreased from 1,1 to 1
Vision range: decreased from 1,25 to 1,1
Chance to hit right arm: decreased from 60 to 40

Added Crossbow Smithing skill bonus

SHEK
Dexterity: increased from 0,8 to 0,9
Heal rate: increased from 0,8 to 0,85
Blood minimum: increased from 75 to 80
Blood maximum: increased from 150 to 160
Swim speed: increased from 0,5 to 0,8

Changed Atletics skill debuff to Swimming skill debuff

HIVE WORKER DRONE
Chance to hit stomach: increased from 60 to 100
Vision range: increased from 0,5 to 1

Head HP: decreased from 125 to 120

HIVE SOLDIER DRONE
Chance to hit stomach: increased from 60 to 100
Blood minimum: increased from 50 to 60
Blood maximum: increased from 50 to 60
Speed minimum: increased from 70 to 75
Vision range: increased from 1 to 1,25

Changed Perception skill debuff to Perception skill bonus
Added Precision Shooting skill debuff
Added Crossbow Smithing skill debuff
Deleted Medic skill debuff

HIVE PRINCE
Chance to hit stomach: increased from 60 to 100
Speed minimum: increased from 70 to 80

Changed Perception skill bonus to Crossbows skill bonus
Added Farming skill debuff

SKELETON
Combat speed: increased from 0,9 to 0,95
Chance to hit stomach: increased from 80 to 100
Strength: increased from 1 to 1,1

Changed Turrets skill bonus to Perception skill bonus
Added Medic skill debuff
最后由 Arack Babara 编辑于; 10 月 25 日 上午 10:58