Solasta: Crown of the Magister

Solasta: Crown of the Magister

Plight Of Ludwig
Esgrin Tower - center room
Im reaching out because Im stuck in Esgrin Tower. I've cleared the entire labyrinth, I've found 7 buttons (including the one to the sewer). But when i get to the central room the button to the left won't open the door.

Am I missing something? I thought the update 1.0.4 was to make it where you should be able to just enter the central room when you reach the area.

It should be noted Im playing on PS5.
最后由 kchoffmann92979 编辑于; 10 月 19 日 下午 6:13
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Ennor84  [开发者] 10 月 20 日 上午 1:55 
Yep, that's a bug. Oddly enough, it can only happen in version 1.0.5, and only if, during your conversation with the Architect in the starting location, you choose to reduce the number of enemy spellcasters. Thanks for reporting.
I'll post a new version with the fix today or tomorrow. Just need to make sure there are no other similar issues in other places.
If you play with UB installed, you can "fix" it yourself by setting the
G.FewerEnemyCasters
variable to 0. After that, the button should open the door. Once the fight is over, don't forget to revert it to its previous value.
Ennor84  [开发者] 10 月 20 日 上午 1:56 
Okay, you are playing on PS, sorry. Disregard the part about the self-fix, the Unfinished Business mod is unavailable on consoles afaik.
Ennor84  [开发者] 10 月 20 日 下午 11:23 
Uploaded the new version with the fix, 1.0.6.
I would recommend to load from an earlier save, before you pressed that button. Otherwise the door might be open on game load, and you'll find yourself in a fight immediately.
最后由 Ennor84 编辑于; 10 月 20 日 下午 11:24
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