Empyrion - Galactic Survival

Empyrion - Galactic Survival

Reforged Eden 2 Beta
dooglet 9 月 2 日 上午 9:29
Build 33 Random Starts
Been playing through a handful of the new random starts and the range of experiences is truly vast, congrats on implementing this feature! I've managed to get a foothold in most of them (the B start really suits my playstyle) but I found the S start particularly brutal due to the extremely low temperature of the moon. Looking back on the last attempt I should have build a portable constructor first then farmed enough stone before the hot drinks run out in an attempt to get a hoverbike up and running. Beware ye of the S moon!

Thanks again for the mod ravien and crew <3 i'm off to try another different journey :D
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dooglet 9 月 2 日 下午 12:36 
Just played through the E start, challenging but not impossible. I found the best way here was to assault the Cultist Nexus almost straight away. This netted a rad immunity shot which let me tolerate the environment just enough to wipe them all out (in hindsight, using just the pistol was sub-optimal, should have gone for an SMG much sooner) and net enough supplies to make a ramshackle SV and escape. Loving this :D
dooglet 9 月 2 日 下午 1:23 
Q start is a good challenge. Quick to get a hover bike due to the abundance of stone nodes on the surface of the moon. Scouting around and found a good approach to an unshielded Zirax POI close to a drone base, turned the base guns on the POI using F5 drone jukes to destroy the Assault Mech in the garage. clean up and off we scoot to build our escape vehicle
ravien_ff  [开发者] 9 月 3 日 上午 12:46 
Glad you're enjoying them so far!
stecph 9 月 3 日 上午 1:53 
I agree! Random starts are another genious move from the guys.
Amazinj job thank you!!
Zoggy 9 月 6 日 上午 5:07 
F start is a lot of fun once i got over some interesting terrain- seems like I rolled one of the easier ones for a 1st attempt- but good mix up option - great feature -Thank you!
dooglet 9 月 7 日 上午 9:03 
Ran into a problem with the Pirate_t2_aux_defense_placeholder or something like that on Betalan 1 (the G start). i dont have a github account so cant report on there unfortunately

07-15:55:52.750 16_55 -ERR- Exception on playfield 'Betalan I':
07-15:55:52.752 16_55 -EXC- System.NullReferenceException: Object reference not set to an instance of an object
at Assembly-CSharp.StoreTable.CleanNetwork () [0x0013a] in <26b01ddfc53f461eb689cd5353d42ccc>:0
at Assembly-CSharp.StoreTable.LoadMenu () [0x0000e] in <26b01ddfc53f461eb689cd5353d42ccc>:0
at World.ExtractAssistant (System.Single , System.Int32 ) [0x000e0] in <26b01ddfc53f461eb689cd5353d42ccc>:0
at Assembly-CSharp.ServerSettingsClientAttribute.RebuildDevice () [0x005fe] in <26b01ddfc53f461eb689cd5353d42ccc>:0

no idea if this is useful or not but figured i could at least post it here
最后由 dooglet 编辑于; 9 月 7 日 上午 9:04
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