Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Biome spawns: NPCs can be configured to spawn in different biomes. There's no way to stop these from respawning.
Spawn zones: Spawn zones can be used to spawn NPCs near certain resource deposits or POIs. For hostile POIs these are usually deactivated when you destroy the POI's core. For example the Zirax patrols near their POIs will not spawn after you've destroyed the nearby POIs.
Both settings include respawn options. For most spawn zones they are set to never respawn so you can clear out the patrols near a POI without having to destroy the POI first, but for biomes they do respawn usually every one to three game days otherwise you'd run out of animals to kill for food.