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报告翻译问题
Which i believe had to be outside the starting system
But for that you need a Capital Ship
And if you dont have one yet, do POIs
As the Alien COntainers in those have the rare metal Ingots.
You can make a fully functional CV that will last well into mid/late-game without using a single bit of erestrum or zascosium.
DennyPhantom and I both told you that: Alien containers in POIs. Those are the barrel-shaped ones, not the box-shaped ones or the ones that look like shipping pallets. They have various levels, normal, rare, very rare, and ultra-rare. Generally, Z and E ingots will be in very rare and ultra-rare ones. You can find them in abandoned POIs as well as in faction-owned POIs. Looting from the latter will damage your reputation with the faction that owns the POI, but looting from abandoned POIs is "free" in that regard.
Now, when a container has the ingots in question, you won't get that many of them. Maybe a few dozen up to a hundred or so. I suppose you could theoretically find enough Z & E in your starter system to build a massive end-game ship, but you'd have to spend a lot of time raiding a lot of POIs, likely making enemies of Polaris by looting their POIs along with Zirax ones, which isn't necessarily something that you want to do.
Why is it set up this way? Because that's how the game is structured, whether you're playing vanilla or RE2. You're meant to construct a STARTER capital vessel to get you out of your starting system and then either upgrade that as you go or salvage it and build bigger ships as you play.
I'm no good at building ships myself, so I use blueprints shared by other players. There are plenty of starter CVs on the Workshop if you do not wish to build something yourself. My personal favorites are:
The Star Kestrel, which was made for vanilla or RE1 but I find it works fine as-is in RE2 as well:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2973348462
The Skiff:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3372203361
Both require a modest amount of neodymium (which can be found on some starter planets in surface rocks or at some orbital traders), but not Z & E. Either allow you to easily install a few upgrades once you get the materials to build them. The Kestrel can also carry either a small SV or a small HV. (You have to drive the latter up over the nose of the ship to dock it to the landing pad on top of the ship.) The Skiff can't carry another vessel, but it does have a "big brother" that can, in the Skiff Major:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3386988348&searchtext=skiff+major
That one does require about 1000 ingots each of Z & E because it comes with a few laser turrets, but that is a "gettable" amount in a starter system, through POI-raiding, though it will take some time/effort.
None of these are meant to be your "forever" ship, but they will get you out of your starter system and, with some shield/weapon/thruster/CPU upgrades, can last you quite a while. THEN you gather the materials to build your big behemoth, if that's what you want to do. Once you have that, you can salvage your starter CV or refit it for another purpose, like mining or just schlepping stuff around a system when you get tired of trying to land your big behemoth on planets.
And my Aithas will last you right into end game - although by that point it'll just be a miner/dropship.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3388145673