Empyrion - Galactic Survival

Empyrion - Galactic Survival

Reforged Eden 2 Beta
poi regenerating
So i've been toying with this for a while and i still cant seem to get the pois/asteroids to regenerate. I dont know what i'm doing wrong, everything i read says to just change the gameoptions.yaml unless you want to do specific playfields (which i dont need to tweak times just regen period)
Here is my config file
Options:
- ValidFor:
- SP
- Survival
DecayTime: 0
RegeneratePOIs: true
ProtectTime: 0
ProtectDelay: 0
MaxStructures: 2000
AntiGriefDistancePvE: 0
AntiGriefDistancePvP: 0
AntiGriefOresDistance: 0
EnableTrading: Player2System
EnableVolumeWeight: true
EnableCPUPoints: true
AutoMinerDepletion: false
GroundedStructureSpawn: false
MaxSpawnedEnemies: 60
CustomPlayerTab: Scenario Change Log;https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/3143225812
DiffEscapePodContent: Easy
DiffDegradationSpeed: Low
DiffPlayerBackpackDrop: DropBagOnly
DiffFoodConsumption: Low
DiffOxygenConsumption: Low
DiffAmountOfOre: Rich
DiffNumberOfDeposits: Plenty
DiffDroneBaseAttack: High
DiffConstrCraftTime: Faster
DiffBpProdTime: Instant
- ValidFor:
- MP
- Survival
MaxStructures: 2000
AntiGriefDistancePvE: 0
AntiGriefDistancePvP: 0
AntiGriefOresDistance: 0
EnableVolumeWeight: true
EnableCPUPoints: true
AutoMinerDepletion: false
GroundedStructureSpawn: false
TurretUndergroundCheck: true
MaxSpawnedEnemies: 90
DespawnEscapePod: true
OriginFactionStart: true
CustomPlayerTab: Scenario Change Log;https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/3143225812
DiffDegradationSpeed: Low
DiffPlayerBackpackDrop: DropBagOnly
DiffFoodConsumption: Normal
DiffOxygenConsumption: Normal
DiffAmountOfOre: Rich
DiffNumberOfDeposits: Plenty
DiffDroneBaseAttack: High
DiffConstrCraftTime: Faster
RegeneratePOIs: true
DiffBpProdTime: Faster
- ValidFor:
- SP
- Creative
DecayTime: 0
ProtectTime: 0
ProtectDelay: 0
MaxStructures: 2000
AntiGriefDistancePvE: 0
AntiGriefDistancePvP: 0
AntiGriefOresDistance: 0
EnableTrading: Player2System
GroundedStructureSpawn: false
RegeneratePOIs: true
CustomPlayerTab: Scenario Change Log;https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/3143225812
- ValidFor:
- MP
- Creative
MaxStructures: 2000
RegeneratePOIs: true
AutoMinerDepletion: false
TurretUndergroundCheck: true
DespawnEscapePod: true
CustomPlayerTab: Scenario Change Log;https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/3143225812