Project Zomboid

Project Zomboid

Taylorsville [B41/B42]
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Erika  [开发者] 2024 年 1 月 10 日 下午 2:05
Mod Conflicts
B42
Cells: 35x26, 35x27, 36x25, 36x26, 36x27, 37x24, 37x25, 37x26, 37x27, 37x28, 37x29, 38x24, 38x25, 38x26, 38x27, 38x28, 38x29, 39x25, 39x26, 39x27, 39x28, 39x29, 40x25, 40x26, 40x27.

Compatible
Rabbit Hash
Family manor

Not Compatible
Buffalo Hill
Hope Falls
Safe-Tech Cryogenic Facility
PortCity KY
SHELTER 31 22
Laconia
Laconia Expansion
Dirkerdam
Coryerdon
Daisy County
North Peak
Project Indiana Expansion B42 DEMO

━━━━━━━━━━━━━━━━━━━━━━━━

B41
Cells: 31x21, 32x21, 33x21, 34x21, 30x22, 31x22, 32x22, 33x22, 34x22, 30x23, 31x23, 32x23, 33x23, 34x23, 32x24, 33x24.

Compatible
Laconia
Laconia Expansion
Rabbit Hash
Family manor
Dirkerdam - Use this mod to connect Dirkerdam with Taylorsville.
Coryerdon - Use this mod to connect Dirkerdam with Coryerdon.
Daisy County - Taylorsville needs to be loaded AFTER Daisy County.
North Peak - Taylorsville needs to be loaded BEFORE North Peak.

Not Compatible
Buffalo Hill
Hope Falls
Safe-Tech Cryogenic Facility
PortCity KY
SHELTER 31 22
最后由 Erika 编辑于; 6 月 27 日 下午 4:34
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正在显示第 1 - 12 条,共 12 条留言
nigel 2024 年 1 月 11 日 上午 11:35 
this is so sad, computer: play sad piano
Halnia 2024 年 1 月 14 日 上午 5:28 
最后由 Halnia 编辑于; 2024 年 1 月 14 日 上午 5:30
Cuckoo 2024 年 1 月 14 日 上午 9:46 
I haven't tested to see how well they line up, but Family Manor (32x25) will be compatible -- it lies right on the border of Taylorsville.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2699141548
ommireid 2024 年 4 月 5 日 上午 1:01 
Hi, I was wondering if anyone was having issues with the western shoreline of the Dirkerdam Alpha 0.05 map. I found that the Tiles bordering Taylorsville restore the modified shoreline and mess with the western bridge (Giving the appearance of an out-of-place sand bar) even when Taylorsville is higher in the hierarchy.
Erika  [开发者] 2024 年 4 月 5 日 上午 6:03 
引用自 ommireid
Hi, I was wondering if anyone was having issues with the western shoreline of the Dirkerdam Alpha 0.05 map. I found that the Tiles bordering Taylorsville restore the modified shoreline and mess with the western bridge (Giving the appearance of an out-of-place sand bar) even when Taylorsville is higher in the hierarchy.
Yes, that is an issue right now that has not been fixed yet. Only the north bridge is compatible with Dirkerdam right now. I had plans to try to fix the west bridge also but I have not had the time. I also have plans to move Taylorsville when the next build is released to a more correct location (in real-life Taylorsville is south-east of Louisville) but I don't know when that will be.
SiCK 2024 年 7 月 9 日 上午 3:08 
after your last update its not compatible with dirkerdam anymore. sadly the update broke our server too. it causes black chunks below taylors and could only be fixed with deleting taylorsville from our server through chunk cleaner
Erika  [开发者] 2024 年 7 月 9 日 下午 12:25 
引用自 SiCK
after your last update its not compatible with dirkerdam anymore. sadly the update broke our server too. it causes black chunks below taylors and could only be fixed with deleting taylorsville from our server through chunk cleaner
There was an issue with some corrupt cells, this issue should be fixed now and the maps should be compatible again.
Codex 2024 年 11 月 2 日 下午 8:54 
Mod says it occupies cells 35,22 & 35,21, and doesn't appear to conflict visually via the map either. Compatible!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2819655145&searchtext=Elysium
janzenjustin3 6 月 27 日 下午 3:51 
game crashes if project indiana is loaded before taylorsville https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3507117617
Erika  [开发者] 6 月 27 日 下午 4:33 
Yes, they are not compatible unfortunately since they have overlapping cells.
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