边缘世界 RimWorld

边缘世界 RimWorld

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bolphen  [开发者] 2023 年 12 月 23 日 上午 2:27
Mod suggestions
Please post here the mods that you'd like to get support for. It'll make it easier for me to keep track of them. Although no promises~

Also, before posting please check if the mod is already supported via the automatic texture conversion (eg., all the hair mods).

Cheers!
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正在显示第 1 - 15 条,共 30 条留言
Ajdar Anık 2023 年 12 月 26 日 上午 6:12 
[AP] Skeletons, Skeletons, Skeletons!

Only adds a single pawn appearance that AFAIK can't even get customized other than skeleton-only prosthetic arms and legs (but they can wear gear).
Skeleton pawns are currently displayed as a single type of pale white baseliner male, which kinda works a fallback texture.
Robo 2023 年 12 月 28 日 上午 3:37 
My suggestion is facial height variations in portraits. Some characters will have shorter faces while others will have taller faces. Also, my other suggestion is oriental eyes, where a character has a chance of generating with monolid eyes.
最后由 Robo 编辑于; 2023 年 12 月 28 日 上午 3:38
bolphen  [开发者] 2023 年 12 月 30 日 下午 2:37 
@Ajdar Anık
Forgot to ping you: skeletons have been added (a few updates back actually)

@Robo7988143
The facial height thing is gonna be tricky, cuz if I implement it then many things would also have to be adjusted, like gear, wounds etc, As for eyes, there are a few eyes that look vaguely Asian already.
Prometheus 2023 年 12 月 31 日 下午 8:09 
Toddlers

Toddler pawns are shown with an adult (or child?) avatar when they should only have something similar to newborn.
最后由 Prometheus 编辑于; 2023 年 12 月 31 日 下午 8:26
bolphen  [开发者] 2024 年 1 月 1 日 下午 6:33 
@Prometheus
Will look into it.

Toddlers should appear as newborn now.
最后由 bolphen 编辑于; 2024 年 1 月 10 日 下午 2:27
MedVed 2024 年 1 月 5 日 上午 5:35 
Hi! Could you please make support for this mod? The arnor is not showing up on avatar https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2851992615&searchtext=halo
bolphen  [开发者] 2024 年 2 月 6 日 下午 2:17 
@OMG67 Next update. https://imgur.com/4JfEnPy
SpecialUnseen 2024 年 3 月 7 日 下午 4:39 
dinosauria compatibility, my tribals are wearing the skulls, but they don't show up on the avatar like a gas mask, or anything else does. Love the mod, it's become a must have
Nyami 2024 年 4 月 27 日 下午 5:50 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2114273047
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3044882634
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1544558250
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2814195394
All of these would be great (and you could probably re-use resources for some of the jackets!) Also I've noticed errors being thrown upon initially loading the game with EyeGenes installed. Is this mod not compatible with it?

Example:
XML error: <partName>EyeColor</partName> doesn't correspond to any field in type AvatarDef. Context:
最后由 Nyami 编辑于; 2024 年 4 月 27 日 下午 8:49
Dr. Nolegs 2024 年 5 月 3 日 下午 6:28 
Something very simple, unless you go the extra miles with the soul reap tails (Ears, Bloodlust, and white tipped tails)

It's my favorite mod by a longshot, and I've made efforts to make other mods support it through work (Persona Bond), commissioning others (That other Portrait mod that's drawn by hand), and now requesting here!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2893157989
最后由 Dr. Nolegs 编辑于; 2024 年 5 月 3 日 下午 6:30
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