边缘世界 RimWorld

边缘世界 RimWorld

Stoneborn - Delights
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DetVisor  [开发者] 2023 年 12 月 5 日 下午 4:04
Bug reports
Please place your bug reports here, with logs.
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正在显示第 1 - 15 条,共 16 条留言
DetVisor  [开发者] 2023 年 12 月 5 日 下午 4:13 
Known ""bug"", the Undergroud Herbs research is a little too cheap.
Motho 2023 年 12 月 6 日 下午 6:45 
This seems to blow up my rimworld. Like entirely. Even has rimworld reset my modsconfig.xml. dunno why.
DetVisor  [开发者] 2023 年 12 月 7 日 上午 1:02 
Do you have the adaptive storage mod?
Garrett 2023 年 12 月 23 日 上午 11:03 
Great mod! Not sure if its intended, but Shroomale (and possibly others, haven't tried) do not count as alcohol for purposes of the Alcohol dependency gene. Is there a way to change this?
DetVisor  [开发者] 2023 年 12 月 24 日 上午 12:10 
Yes, it's intended, all the dwarf alcohols have their own gene which encompasses them all.
Hippopocalypse 2024 年 1 月 6 日 上午 11:24 
A bug in a sensational mod? I can't haul or store Unfermented Shatterbrew in zones or shelves. I have other mods installed but SwearingTrain had the same problem in the comments. I get why they can't stack, since that would probably mess with fermenting time, yet not being able to store it means they litter the floor of the entire kitchen and hallways.
最后由 Hippopocalypse 编辑于; 2024 年 1 月 6 日 上午 11:41
DetVisor  [开发者] 2024 年 1 月 6 日 上午 11:44 
That's odd, have you tried to see if you can place them in dumping zones?
Hippopocalypse 2024 年 1 月 6 日 下午 1:52 
I had not, though it didn't work anyways. There's no mention of the Stoneborn mods in the error logs though, so its probably an interaction with my hundred+ mods. No worries. Basilicus Bestower in my first 'Losing is Fun' run is close to overrunning my base anyways.
Evan 2024 年 3 月 20 日 下午 1:58 
Hive mead's intended safe and ideal temperatures may be switched with each other if its not intentionally a tad weird. As of now its 10-32C ideal and 18C-24C safe.
DetVisor  [开发者] 2024 年 3 月 20 日 下午 11:31 
Noted, thanks for telling me.
Inventor Raccoon 2024 年 5 月 10 日 下午 2:59 
Hi, I've seemed to encounter a strange issue where the "alcohol warmth" mood bonus (from normal vanilla beer) seems to stop working when this specific mod is installed. It might be a mod conflict somewhere somehow but I'm not 100%.

It doesn't cause any visible error in the devmode log but here's the logs anyway (from a devmode test colony where I immediately spawned in beer to test the mood bonus) https://gist.github.com/HugsLibRecordKeeper/bc9416160b7166927394b909152ef437
BestNameExisting 2024 年 10 月 7 日 上午 2:20 
Can confirm the same is happening for me, other chemical sources are giving the appropriate mood bonuses but the standard alcohol isn't creating a mood impact.
Nova Solarius 2024 年 11 月 20 日 下午 12:00 
When my casks are running slowly due to low temperature, the progress percentage shows the speed percentage. For example, if a cask is running at 60% speed, it says "Running slowly: 60% speed (60% complete)" regardless of how far along it actually is.
Nova Solarius 2024 年 11 月 24 日 上午 3:36 
Also, bladeroot (the harvested item, not the plant itself) says that it's used in shroom ale, which it is not.
MrRubio 2024 年 11 月 24 日 上午 5:02 
my pawns can't get drunk with this mod
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