安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I did some more digging, and it turns out the Fog code is what's causing this. Removing that part of the code fixes this issue
Specifically, it only happens when the player moves, never when the player moves the camera around.
I understand, I'll do something about it.
Are the objects flickering every single frame, or does that only happen at a certain distance for 1-2 frames? I ask because I haven't experienced this problem myself, and it's difficult for me to reproduce it in the game. I did notice it occur once or twice while testing before uploading the addon, but it hasn't happened again since then
I too have been having the same issue.
i rly do mean a few feet away, like i wanna say 4 or 5 (whatever that would equate to in hammer units lol)