全面战争:战锤3

全面战争:战锤3

Just Good Babysitter
shadow_sc 2024 年 11 月 16 日 下午 8:05
About technical details
I start this discussion just to ask about some details and I don't think this should be sent into comment to bother everybody

I noticed that there are command_handler_callback(s) to detect orders other than attacks to release units from the auto attack mode, it seems that the "move a bunch of unit with there relative position kept" order by drag the mouse while holding ALT key and rotate them with CTRL key, this operation does not count as a move order.
I wonder whether this kind of order can be added, or CA didn't provide an event to be listened to.
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Deo  [开发者] 2024 年 11 月 28 日 上午 4:57 
Hi, sorry for late answer, only just seen a topic
I don't see anything that fits into this behavior
https://chadvandy.github.io/tw_modding_resources/WH3/battle/battle.html#function:battle:register_command_handler
current "stop" commands are following
"Move",
"Move Orientation Width",
"Move Rotation Angle",
"Withdraw",
"Halt"
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