Stellaris

Stellaris

Archaeology Story Pack 4.2
Inny  [开发者] 2023 年 11 月 24 日 下午 8:37
Reporting typos and errors.
Post any typo or error you may encounter in the mod and I'll fix them.
< >
正在显示第 1 - 15 条,共 15 条留言
MaulMachine 2024 年 1 月 24 日 下午 2:04 
When I get the White Mollusc relic dig site, it never actually adds the valley to any planets.
https://imgur.com/a/dwycNPs
Inny  [开发者] 2024 年 1 月 24 日 下午 3:22 
Fixed, thanks.
(New game required though)
ilima-sp 2024 年 7 月 12 日 下午 5:38 
During the excavation an event was show up: "ASP_site_biggest_show_of_world" with no text, only title "asp.4x.name" and text body "asp.4x.desc". Where "x" is the chapter sequence 1, 2, 3, etc.
Inny  [开发者] 2024 年 7 月 13 日 上午 9:43 
You don't have the correct version of Archaeology Story Pack, or you have the old one along this one.
ilima-sp 2024 年 7 月 13 日 下午 12:41 
Yes, I see. You are correct about that. thanks
ilima-sp 2024 年 12 月 5 日 下午 2:45 
The Playsets in the Paradox Launcher shows an alert: This mod is made for another version of the game (v3.12*)
Inny  [开发者] 2024 年 12 月 5 日 下午 3:59 
Unsub, wait for Steam to finish uninstalling the mod, then sub again.
Ben_D⚜ 11 月 21 日 下午 1:31 
As Genzo & Awful have posted in the comments section, I too am experiencing CTD issues with loading saves at around the timeframe that they are. I don't know if it's this mod, but suspicion exists. The error log can't show exactly what's causing the CTD of course, as any modder knows. I'm just posting here to raise awareness.

Edit: Seems to be happening in the late 2300s to the early 2400s, in my experience.
最后由 Ben_D⚜ 编辑于; 11 月 22 日 上午 11:09
Ben_D⚜ 11 月 22 日 下午 5:13 
Inny, I've recently contacted the developper of the Pdx-Unlimiter programme. He has pushed an update that will help in identifying the problem with the save files. I've gone ahead and comented out the problematic lines of code in the "gamestate" file, and have successfully loaded the save file afterward.

I'm still not explicitly stating that it's this mod, but I'm posting this here because of the on-going discussion here,
Awful 11 月 24 日 下午 7:54 
My crashes have been happening around the 2270 mark, but I play on easy. Always after the Galactic Community beings. Its been three in a row now for me but like Ben_D, I cant say for sure its this mod.
Inny  [开发者] 11 月 24 日 下午 7:56 
What was the problematic line of code?
Ben_D⚜ 11 月 25 日 下午 2:29 
Pdx-Unlimiter says it's this:
{ key= value= }
最后由 Ben_D⚜ 编辑于; 11 月 25 日 下午 2:30
Inny  [开发者] 11 月 25 日 下午 2:36 
Thanks, I don't know how this happens but I passed the info to Stellaris devs.
A-Sartek 11 月 26 日 上午 5:31 
引用自 Awful
My crashes have been happening around the 2270 mark, but I play on easy. Always after the Galactic Community beings. Its been three in a row now for me but like Ben_D, I cant say for sure its this mod.


Hello, I just wanted to bring some input here, it is highly likely that the CTD and infinite saving game loop issues mentioned here were caused by a stack overflow (after researching the dump files), particularly due to ascension name prefixes (e.g. Neo, Mutatis, Post, Meta, et. al).

The post below goes further into this, it has a screenshot depicting the problem and a solution. Just keep in mind that this happened in 4.1.*; I'm unsure if this is still a thing in 4.2.*.

https://psteamcommunity.yuanyoumao.com/app/281990/discussions/0/599665891568098174/?tscn=1763258869

Bottom line is that this mod is probably not at fault, this seems like a PDX issue.
Inny  [开发者] 11 月 26 日 下午 12:56 
Impressive, thanks. I raised awareness to this issue to the Modding Den, where the game's devs lurk. Hopefully this will have some impact.
< >
正在显示第 1 - 15 条,共 15 条留言
每页显示数: 1530 50