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Pros:
- Seeing CW mechanics implemented smoothly in BO3 is huge the way it is
- Map is fairly large and has tons of places and eggs to explore and try out
- WW is cool and the mechanics of it are well done
- Return of a bunch of iconic map features from various maps (WaW - BO2) with some BO3 asset elements inside as well
- Unique experience for any BO3 custom map
- Story implementations and cut-scene pretty well done trying to continue it as a canon
Cons:
- Very repetitive very fast with only so much to do without a form of grind to make replay-ability of this fun and side quests being only so interesting
- Feels fairly easily to breeze
- No vehicles to its CW counterpart makes traversing fairly annoying from one side of map to another without use of PHD / Fling grenade (sacrificing Gersch/MK bombs for movement)/ geysers
- Custom WW feels lacking in terms of dmg
Overall i feel like the community overhyped this project for what it is but the fact that these guys were able to implement CW mechanics and features so smoothly and visuals looking amazing on a game thats 8 years old like this is insane and they deserve applause for the ability and commitment they put into the project itself but it will act as a one trick pony for probably a week.