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报告翻译问题
Zombies: The number of enemies was often way too high. This didn’t just throw off the gameplay balance, but also caused some serious lag, which affected the overall experience.
Map size: The map felt too large. While it offers a lot to explore, it also felt a bit empty and hard to navigate at times.
Boss fight: Unfortunately, the final boss fight was too easy. A second phase or multiple health bars could’ve added a lot more tension and made the ending more exciting.
General difficulty: Overall, I would’ve liked a bit more challenge, especially later in the game.
That said, I still had a lot of fun playing. The game has fresh ideas and a great atmosphere – I’m really looking forward to seeing how the project develops!
Thanks again, and keep up the great work!