tModLoader

tModLoader

Cursor Health Display
Oswin 2023 年 9 月 9 日 下午 7:56
Suggestions - Instead of all in the comments where pages and responses are annoying
Hi OP, hope you don't mind me making this! Figured a dedicated discussion post could be good so that things aren't lost in the annoying comment pages and all that.
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Oswin 2023 年 9 月 9 日 下午 8:00 
I think it could be cool if maybe there could be an option for ALL of the information to be displayed all the time? Like instead of them disappearing when they're full, have an option for each to keep it persistent and always displayed, even when at full? Could be useful
最后由 Oswin 编辑于; 2023 年 9 月 9 日 下午 8:01
Oswin 2023 年 9 月 9 日 下午 9:45 
the health sickness bar could actually probably be a lil thicker. sometimes hard to see
FuzzyExpress  [开发者] 2023 年 9 月 27 日 下午 5:49 
Yeah Yeah I understand, I forgot this thing existed.
I need to work on making a better config menu that has drop downs and configs for each type, I might take a while for that part specifically but I can make the mana sickness thicker. In fact I'll do it now.
Oswin 2023 年 9 月 27 日 下午 9:41 
no worries, thanks!
Foxyling 2023 年 10 月 22 日 下午 7:47 
rod of discord
Oswin 2023 年 10 月 23 日 下午 12:41 
引用自 IRS Foxyling
rod of discord

There is a ring for that
Sporu Jáchym 2024 年 1 月 18 日 上午 11:53 
would be cool if you could display:
-amount of summons / sentries
-dash cool down or such thing
-idk if its in the mod (havent even played with it,) but maybe option to make some aspects resizable, overlay cursor color (for example hp ring, mana cursor, would act like hair dyes for cursor), etc
FuzzyExpress  [开发者] 2024 年 1 月 25 日 下午 8:57 
It has resize ability, kind of, you can change the radius. As for sentry count, I could, but there is already quite a bit and I might have a tendency to have very cluttered UI but I think we might be getting a bit much, that’s why configs exist though.
For cursor colors, by that I assume you mean something like the rainbow cursor item, I probably won’t due that because the ring is already right there.
For dashing I would have to do more digging to figure that out of course.
I think I might upload this project to GitHub maybe.
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