tModLoader

tModLoader

55 个评价
Cursor Health Display
   
奖励
收藏
已收藏
取消收藏
模组功能: 实用辅助, 视效调整
模组端: 客户端
tModLoader版本: 1.4.4
语言: 英语
文件大小
发表于
更新日期
25.098 MB
2023 年 9 月 9 日 上午 10:55
2024 年 7 月 5 日 下午 10:54
5 项改动说明 ( 查看 )

订阅以下载
Cursor Health Display

描述
The Cursor Health Display mod draws your health in a ring around your mouse.
It does more than just that though, it also shows Mana, Wing Time, and Heal Potion Sickness, among other things.
I will probably add more, feel free to suggest things to add.

This mod does not change the mouse cursor itself. The cursor in the icon is the KDE Breeze cursor.

It's now on GitHub: https://github.com/FuzzyExpress/CursorHP

Credits:
Starting template: https://github.com/Lanboost/TModLoader_LansSimpleHealthbar?tab=MIT-1-ov-file
Image converting script: https://github.com/maxme/PNG-Alpha-Premultiplier/blob/master/NPMApng2PMApng.py

Update V2.0:

Replaced Enabled with Slider for Off, Legacy, and Images


Images Mode:

The Cursor display ring now uses sets of images, one set for each ring, and draws it in a UI.
This produces a much cleaner and preformant result than drawing lines.
It can now also show Mana Sickness


For Config:

Added drop downs for Common, Images, and Legacy settings.

Dropped default for Legacy: Line Multiplyer to 0.05 instead of 0.5
Flipped default for Common: Force Visiblity at full health to False
Flipped default for Common: show heal sickness at full heath to True
Added config for Mana Sickenss, which defailts to True
Added config for Force Mana Sickness, which defaults to False

引用自 tModLoader
Developed By FuzzyExpress
热门讨论 查看全部(1)
8
2024 年 1 月 25 日 下午 8:57
Suggestions - Instead of all in the comments where pages and responses are annoying
Oswin
19 条留言
FuzzyExpress  [作者] 2024 年 4 月 6 日 下午 8:57 
Yeah... that's a thing, it lags as the XNA platform does not like how I use the draw line function 3000 times per frame (not normal lol). Try the no fancy rings setting, I don't remember what it's called exactly. I think there might also be a quality setting too.
Does your friend have the mod installed as well? If they do then that makes sense, otherwise I have no idea.
Dare___ 2024 年 4 月 1 日 下午 10:41 
Hey! On multiplayer, this mod was causing insane lag to both me and my friend for some reason.
My specs: 6700XT, 7600x, Gskill 6000 MHZ DDR5
Friends specs: 3090TI, i9 9900kf, RAM unspecified
Bit weird that it did. Wondering if anyone else has this issue.
Mickmane 2023 年 12 月 21 日 上午 11:27 
If nothing broke the mod within the last week, it works. :)
SuperFastJohn07 2023 年 12 月 21 日 上午 7:29 
does the mod still work?
FuzzyExpress  [作者] 2023 年 11 月 15 日 上午 7:15 
@Lv152
I believe Lan has a mod that does that, it looks the same what all the other creatures in the game have, it also has a mana bar. But I'll see about just drawing lines too.

@Mx. Cade
They are stacked? I would have thought I would have tested that but I guess not. I'll have a look at that and fix it.

;
I haven't updated in a while because I stopped playing Terraria, I have not yet found a great IDE for Tmod on Linux and school stuff. I do have a bunch of other things I had planed, like fixing the line drawing, a better config and scaling.
Mx. Cade 2023 年 11 月 13 日 下午 10:57 
Could you move the Chaos State ring so it isn't under the flight wheel? It makes it difficult to use them both.
Lv152 2023 年 11 月 13 日 上午 10:13 
Can you make an alternate of the ring to be a bar below the player instead?
And show the mp always too?
Blackpowder 💣 2023 年 10 月 3 日 下午 10:45 
Yes the unfancy rings fixed the issue!
Mickmane 2023 年 9 月 27 日 下午 5:16 
thesandersfamily, thanks! Looking forward to always finding my cursor. :)
FuzzyExpress  [作者] 2023 年 9 月 27 日 下午 5:09 
Didn't expect so many people to be using my mod!

@bart
Honestly that's like half the reason I made the mod too, but mainly just wanted to get into modding.
And also I'll have to disagree with your disagreement, using the DrawLine() function 3000+ times is very laggy, among other bugs.
@PennyGod
Yeah, I'll implement that, I thought about it then forgor.
@Mickmane
No it does not, but I will add that to the config since it is desired.

@Ukidon
I am aware of that bug, I have no clue why that happens either, I've seen it on both sides of the screen when using a gravity potion and sometimes, just another one half way between the center of the screen and the mouse.
@Keter
I can see that, no clue why though, I guess it has something to do with the pulsing effect. The "getting hit" part is just because it starts drawing lines.

I uploaded an update I made last week that I forgot to upload that adds a ring multiplier and a fancy rings toggle to reduce lag if needed. :terraria: