Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
Culture Skin Question
Which .xml is the data for the character skins at?

I am looking to make a custom vampire companion using one of the human cultures as the body base and then slapping the option of using the vampire 2 skin on it. However, I have no clue which .xml has the skin data to add the option of adding the vampire skin to the Mousillon culture.

Basically I am using the Character Manager mod to slap character data that normally would not be possible onto a vampire companion. The only think I can't sort out is skin texture, since everything else in terms of face data, hair data, sliders, etc. transferred over fine.
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Maybe it would just be easier to add a custom skin texture, but i'll need to figure that out,
R4MPZY  [开发者] 9 月 28 日 下午 8:39 
I'll have to ask.
R4MPZY  [开发者] 9 月 29 日 上午 12:58 
Tor_bodyproperties and tor_skins is probably what you are looking for
引用自 R4MPZY
Tor_bodyproperties and tor_skins is probably what you are looking for

Thanks for the information, seems like the right spot to swap textures and skin colors. Now I suppose I need to crack open the mod tools to start learning how to extract and edit textures.
引用自 R4MPZY
I'll have to ask.

Sorry to pester you again, but by chance would you know how to extract files from a mod? I can not seem to find a method to edit the existing content in a mods .tpac file to add new textures or extract existing textures to edit them.

Update:

Found the TpacTool that allows the extraction of some .Tpac files.

Though I will need to find a way to repack the files.

Update 2:

Attempts to open the mod with the mod tool kit always give me a can't load or can't find harmony error, everything is placed in the Mod Kits folder manually so I am trying to figure out what is causing harmony to give the error.
最后由 The Seraph of Tomorrow 编辑于; 9 月 29 日 下午 2:07
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