Left 4 Dead 2

Left 4 Dead 2

Left 4 Bots 2
Witch 7 月 13 日 上午 7:06
Automation Navigation Bug
Hello, I like left 4 bots 2's automation system, but there's an issue: while playing as the infected against survivor bots, if one of them dies, they'll seemingly forget the automation tasks they're ordered to do once defibbed or rescued from a closet, so when the team is required to regroup and wait at a certain point, the bot that died will not know that it has to regroup, so the team will never advance through the level until that bot dies.

This can be worked around by simply ordering the bots to lead, but then they'll not do whatever other tasks are listed in the automation file for that map.

Any hope for a fix?
最后由 Witch 编辑于; 7 月 13 日 上午 7:07
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4512369781  [开发者] 7 月 13 日 下午 12:40 
Hi, I made a quick fix[github.com], can you test it?

Unzip and put the "left4bots_afterload.nut" file in Left 4 Dead 2\left4dead2\scripts\vscripts directory
Witch 7 月 13 日 下午 1:10 
引用自 4512369781
Hi, I made a quick fix[github.com], can you test it?

Unzip and put the "left4bots_afterload.nut" file in Left 4 Dead 2\left4dead2\scripts\vscripts directory
of course, I'll test it right away.
Witch 7 月 13 日 下午 1:33 
引用自 4512369781
Hi, I made a quick fix[github.com], can you test it?

Unzip and put the "left4bots_afterload.nut" file in Left 4 Dead 2\left4dead2\scripts\vscripts directory
that did not fix it. A bot was revived through a rescue closet, but didn't regroup with its team, instead it kept on walking back and forth and standing in random places ahead of the team.
4512369781  [开发者] 7 月 13 日 下午 2:13 
引用自 Witch
that did not fix it. A bot was revived through a rescue closet, but didn't regroup with its team, instead it kept on walking back and forth and standing in random places ahead of the team.
Damn, that's what happens when you're not testing in game, I'll find a time to actually test it.:steamfacepalm:
4512369781  [开发者] 7 月 14 日 上午 7:06 
I updated it and it should work now.:steamhappy:
Witch 7 月 14 日 下午 4:54 
引用自 4512369781
I updated it and it should work now.:steamhappy:
indeed, it works properly now. Good work!
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