Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem








Cost:
5 Megalodon Tooth
2 Alpha Tyrannosaur Tooth
Stats:
+ 2 Weight
+ 60% Damage
Alpha Raptor Crossguard
Cost:
2 Alpha Raptor Fangs
Stats:
+ Bleeding Damage
+ 50% Damage
Black Pearl Hilt
Cost:
10 Black Pearls
Stats:
+ 150 Durability
+ 4 Weight
+ 20% Damage
Silicia Pommel
Cost:
50 Silicia Pearls
Stats:
+ 30 Durability
- 3 Weight
+ 10% Damage
Death Worm Horn Hilt
Cost:
1 Death Worm Horn
Stats:
+ 100 Durability
+ 3 Weight
+ 50% Damage
I'm assuming each part adds a certain bit of strength to the weapon - be cool to have settings to configure how much damage / durability they add ^^
Enchanting Weapons
Having special "crystals" or something like that you can add that add buffs or elemental powers to weapons?
Customizable Armors
Probably would be another mod but that'd be cool to customize armor like this :P
You can adjust the base Damage of the Weapon already via Ini. The parts are just how much % Damage to add. Its basicaly "make your own Quality"
-Enchanting Weapons
There might come something like that in the Future
-Customizable Armors
I already did something like that for a Roleplay Server but i have no intention making a mod out of it because you need alot of recipes (wich im absolutely to lazy to do) also there is no way of making custom looking armor in runtime like the swords do with their models.