边缘世界 RimWorld

边缘世界 RimWorld

Vanilla Vehicles Expanded
SkiDelKun 2023 年 12 月 27 日 下午 6:05
Vehicle Cannot Move
So I restored the vehicle here, and since then it has not been able to move anywhere. I removed everything in front of it and even created wooden floors for a clean path and nothing. Image attached; https://imgur.com/a/bYGGuIC
< >
正在显示第 1 - 15 条,共 16 条留言
Matstar 2023 年 12 月 27 日 下午 11:48 
I have the same problem.
Obviously, there's nothing there, but it says it can't be reached.
If I reload the save file, I can move it properly then.
SPMO 2023 年 12 月 28 日 上午 3:02 
right lad me aswell damn tiger wont let me ride
BOЯN2KILL 2023 年 12 月 29 日 上午 12:18 
Have the same problem (playing with CE), firstly it's ok, but then in one moment the vehicle can't just move anywhere (After 1-2 loads of the game). In my situation save-loads don't help. The only thing that worked is rebuilding the vehicle, but it's kinda annoying to build the new one every time this thing happens.
yeemen 2024 年 1 月 2 日 下午 12:02 
Same problem here folks i have 3 mules and i send them in 3 convoys already but now all three of them are stuck in a small square and can only move there. It's like they can see a invisible barrier and i don't
oniichanovich 2024 年 1 月 11 日 上午 7:33 
same here, however helicopters still flying somehow (playing without CE)
Chakat Riversand 2024 年 1 月 15 日 上午 4:06 
The trick to deal with stuck vehicles is to quickly make a savegame and reload it right there. it unsticks most any stuck vehicle in my experience.
IntimidatingName 2024 年 1 月 15 日 下午 5:18 
I've got the same issue and interestingly I've noticed that for awhile i was able to move the vehicle around in SOME places so i just started clicking around to see if i could work out some common issue about the areas it wouldn't allow me. I did this for awhile and couldn't see any obvious reason why it would let me go some places and not other so i had a look in the mod options to see if there was an option that might help I DIDN'T CHANGE ANYTHING but returned to clicking around to find now my vehicle cant move anywhere at all not a single step in any direction.
QuFy 2024 年 1 月 16 日 下午 4:00 
aight, played around with the dev mode. by turning on framework's 'devmode' -> 'pathing' -> 'local region' inspector you can only see the said 'regions' where the car can move, everywhere else the game says it's 'not rechable'. apparently, the game just refuses to check for 'roadable' terrain after some time after loading in. before that time (or when the paths on that chunk are forced to reload due to something destroyed or build on its tile even after mentioned 'some time' after loading) when i click for the vehicle to go somewhere, the game 'loads' that chunk with paths and now you can freely move between that the other chunk where the vehicle was initially was, even when there is unreachable area' between them, so either game is lazy or something is holding it in hostage. the temporary fix for this is, it seems, to forcefuly reload chunks (regions) by building/destroying something on them (items such as chunks or props do not count, i mean 'structures'). only the VE cars are affected it seems. once a vehicle is brought without actually 'spawning' or 'building' it (e.g. brought on a new world tile via caravan or is a restored tier 3(?)), there's nothing we can do. further testing needed, cause that might just be me P.S.: some vehicles are very attracted to the central tiles, because i see 2 tiles to where some of my vehicles -- as if -- 'try' to reach, as if i commanded them to move there, but they do not move nor delete said tiles after reaching them. i'm not familiar with the coding thing, but i find it mind boggling how something as game breaking as this is still a thing after all this time (since it was reported). not to disgrace the devs, they're a busy folk, but testers? or it's just an unreported mod incompatability of the mod/framework, i.e. 'skill issue'. but again, it might just be me
CordialVillain 2024 年 1 月 17 日 下午 7:35 
引用自 QuFy
aight, played around with the dev mode. by turning on framework's 'devmode' -> 'pathing' -> 'local region' inspector you can only see the said 'regions' where the car can move, everywhere else the game says it's 'not rechable'. apparently, the game just refuses to check for 'roadable' terrain after some time after loading in. before that time (or when the paths on that chunk are forced to reload due to something destroyed or build on its tile even after mentioned 'some time' after loading) when i click for the vehicle to go somewhere, the game 'loads' that chunk with paths and now you can freely move between that the other chunk where the vehicle was initially was, even when there is unreachable area' between them, so either game is lazy or something is holding it in hostage. the temporary fix for this is, it seems, to forcefuly reload chunks (regions) by building/destroying something on them (items such as chunks or props do not count, i mean 'structures'). only the VE cars are affected it seems. once a vehicle is brought without actually 'spawning' or 'building' it (e.g. brought on a new world tile via caravan or is a restored tier 3(?)), there's nothing we can do. further testing needed, cause that might just be me P.S.: some vehicles are very attracted to the central tiles, because i see 2 tiles to where some of my vehicles -- as if -- 'try' to reach, as if i commanded them to move there, but they do not move nor delete said tiles after reaching them. i'm not familiar with the coding thing, but i find it mind boggling how something as game breaking as this is still a thing after all this time (since it was reported). not to disgrace the devs, they're a busy folk, but testers? or it's just an unreported mod incompatability of the mod/framework, i.e. 'skill issue'. but again, it might just be me
This worked for me. By god mode-ing a bunch of random walls in, then deconstructing them, the vehicle was able to move around the space it had previously found to be un-pathable.

Edit; Was only a temporary fix.
最后由 CordialVillain 编辑于; 2024 年 1 月 18 日 下午 1:07
elvis evil 2024 年 1 月 27 日 上午 10:17 
4
2
I think I found a solution. When you're in a game and the vehicles aren't working, go into mod settings, vehicle framework, dev mode, and the regenerate all regions. It works for me but idk if it will work with other mods
jake 2024 年 3 月 10 日 下午 3:21 
This fixed it! ^

引用自 dactylion
I think I found a solution. When you're in a game and the vehicles aren't working, go into mod settings, vehicle framework, dev mode, and the regenerate all regions. It works for me but idk if it will work with other mods
Montley 2024 年 3 月 21 日 上午 8:03 
Is it normal for vehicles can't cross bridge, even if the bridge area is larger than the vehicle? Cause it does say the Vehicles cannot reach there
midnight 2024 年 4 月 4 日 上午 5:44 
same issue
Lenin del Osasuna 2024 年 4 月 4 日 上午 6:41 
引用自 dactylion
I think I found a solution. When you're in a game and the vehicles aren't working, go into mod settings, vehicle framework, dev mode, and the regenerate all regions. It works for me but idk if it will work with other mods
This worked for me.
oniichanovich 2024 年 4 月 11 日 上午 4:47 
ok, so: Sometimes if your vehicles aren't working, they don't have ehough space for turning
< >
正在显示第 1 - 15 条,共 16 条留言
每页显示数: 1530 50