安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








- Edit/Remove - You can change max number currently and you can delete group, but I will add option to change group name in next version.
- Apply groups filter - I think I could add such toggle :-)
- Round Robin Selection - what about unassigned civs? should they also be picked in RRS algorithm or they should be ignored?
- Sets - do you mean something like enable/disable flag for each group? I'm not sure if you are aware, but you can achieve this by simply disabling some civs in RAS itself :-)
*Round Robin Selection* - I actually meant that RRS should happen basically only to the AI civs :) But .. any way that it works.
*Sets* - I had meant to have a third tier which are collections of groups, and which can be toggled. It is a suggestion that would make more sense if you happen to play a often in a region, but also play general games, for example.