Age of Wonders 4

Age of Wonders 4

Outlaw Culture
Von Schnitzel  [开发者] 2023 年 6 月 1 日 下午 2:47
Random things and questions
A place for people who keep using one of my discussions for ideas as their personal question place and commenting in the wrong discussion rather than commenting in general section.
最后由 Von Schnitzel 编辑于; 2023 年 6 月 1 日 下午 2:48
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正在显示第 1 - 8 条,共 8 条留言
Oddball 2023 年 9 月 4 日 上午 6:07 
Just random musings from someone new to the mod:

This culture is nice and I like the variety it adds to the game. One of my favorite mods.

  • I'd really like for the culture to have a description of its mechanics on the culture tab of the faction creation screen, like the other cultures do.
  • I think it would help make the faction more unique if the poachers and agents were retooled to be crossbowmen. The only culture to do much with crossbows in the game is Industrial, where as High, Feudal, Barbarian and I believe Dark have archers.
  • Your English is easily passable for day-to-day conversation. However, the descriptions of spells in-game sticks out from the vanilla descriptions enough that it's obvious this isn't your first language. It might help the polish to ask someone to proof read.

    I love this culture and am very eager to see how you further develop it.
Von Schnitzel  [开发者] 2023 年 9 月 4 日 上午 8:28 
引用自 Oddball
Just random musings from someone new to the mod:

This culture is nice and I like the variety it adds to the game. One of my favorite mods.

  • I'd really like for the culture to have a description of its mechanics on the culture tab of the faction creation screen, like the other cultures do.
  • I think it would help make the faction more unique if the poachers and agents were retooled to be crossbowmen. The only culture to do much with crossbows in the game is Industrial, where as High, Feudal, Barbarian and I believe Dark have archers.
  • Your English is easily passable for day-to-day conversation. However, the descriptions of spells in-game sticks out from the vanilla descriptions enough that it's obvious this isn't your first language. It might help the polish to ask someone to proof read.

    I love this culture and am very eager to see how you further develop it.

So the thing is i can't spell well at all in fact i hate to write so much i avoid it as much as possible this is why i havent done things like Culture Lore and bio i was hoping someone would do it for me but so far no one has volunteered to do so and therefore it will like stay that way for a long time.

Thing is crossbows are Industrials thing it plays with their defensive game play while bows are used by the majority of Cultures in the base game as a more generic and common weapon that said Outlaw do get a crossbow unit in my Late tier Culture unit mod.

Your one hundred percent correct about that observation it is not my fist languaget thing is my writing and spelling skills are just as bad in my native language if not worse, I HATE and I mean really HATE to write descriptions, When I try to write them i just blank and get confused about how to worde them also i'd love to have someone to proofread but like i said before no vouleters.
Oddball 2023 年 9 月 4 日 上午 8:33 
It's not a problem. I feel bad pointing it out now. I'd be more than happy to write and proof-read some stuff for you. I'm sure a lot of people would be willing.
Von Schnitzel  [开发者] 2023 年 9 月 4 日 上午 11:29 
引用自 Oddball
It's not a problem. I feel bad pointing it out now. I'd be more than happy to write and proof-read some stuff for you. I'm sure a lot of people would be willing.


There's nothing to feel bad about, it's just the way it is. if you're willing to help i'd be more than happy to take the help as is text is a problem for me as mentioned before.
Avrixel 2023 年 11 月 14 日 下午 3:14 
heya, I was wondering, Ive been lurking around this mod for a while and wanted to ask, because I dont see it in the mod descreption:
does the culture have some battle mechanic? it always felt like every base game culture had some map mechanic (high allignment, mystic orb collection, feudals lords, mystics orb collecting, etc.) and a battle mechanic: primal strike, awaken, stand together, etc.

from the description I would say Infamy is their map mechanic, but what is their battle mechanic?

if they dont have one yet, is it possible for them to get some sneak, or backstab related?
Von Schnitzel  [开发者] 2023 年 11 月 14 日 下午 3:53 
引用自 Avrixel
heya, I was wondering, Ive been lurking around this mod for a while and wanted to ask, because I dont see it in the mod descreption:
does the culture have some battle mechanic? it always felt like every base game culture had some map mechanic (high allignment, mystic orb collection, feudals lords, mystics orb collecting, etc.) and a battle mechanic: primal strike, awaken, stand together, etc.

from the description I would say Infamy is their map mechanic, but what is their battle mechanic?

if they dont have one yet, is it possible for them to get some sneak, or backstab related?
Battle ability Ambusher second picture for more info
Hey, so are the Deserters... supposed to have the -25 morale penalty permanently after dropping below 25% hp, or is that supposed to go away after a battle?
最后由 JJ "Mayo" Knock-out 编辑于; 10 月 5 日 下午 1:52
Von Schnitzel  [开发者] 10 月 5 日 下午 4:49 
引用自 JJ "Mayo" Knock-out
Hey, so are the Deserters... supposed to have the -25 morale penalty permanently after dropping below 25% hp, or is that supposed to go away after a battle?
The effect should last a few turns on the overworld 3 i think it might have been broken by updates i don't know as i haven't used this mod myself for a long time.
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