安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








EDIT: Actually, I do still start with two spells, just not the ones listed. Feel free to delete or keep as appropriate.
I'm playing this mod for the first time. I made a Lord that has Scions of Evil, Ruthless Raiders, and the Horde Tome. I started with an Agent, My Lord, 2 Bandits, and a Poacher. Was I supposed to get a Bard instead of the 2nd bandit? Also I started with 2 spells Fury of the Horde, and Murder of Crows. Also also I noticed that Ambush Tactics doesn't apply to the Hound Master, is that intended?
-There is a gap between the head and body on ratkin bandits.
-One of the random names for factions is "thiefs", should be "thieves".
As the rogue tomes is a popular mod, some sort of compromise should be made to avoid the confusion of having two units named "assassin".
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3322284828
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3322284927
Some units in this mod have their weapons attached to the body any mod that replaces the body will remove the wepon this was done because the weapon category simply did not work.
So...there is no cure ?