Source Filmmaker

Source Filmmaker

Miss Pauling HWM (Crazyb2000)
Figglebottom 1. juli 2015 kl. 11:17
GMod Version Can Be Found Here!
Sidst redigeret af Figglebottom; 23. feb. 2019 kl. 9:41
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Blixibon 4. juli 2015 kl. 15:25 
I've been waiting too. But, if I'm not mistaken, wasn't there already a Miss Pauling for GMod in the workshop a long time ago? It's obviously gone now.
Figglebottom 4. juli 2015 kl. 16:07 
Oprindeligt skrevet af acj2001:
I've been waiting too. But, if I'm not mistaken, wasn't there already a Miss Pauling for GMod in the workshop a long time ago? It's obviously gone now.
Yeah, there was. And I have no clue why it's gone.
Governor Explosion 6. juli 2015 kl. 12:10 
I can't get SFM to run on my computer, so I'm curious as well.
it makes sense to make a gmod model instead of a sourcefilmaker model provided that you can port gmod models to sourcefilmaker and less than 3 minutes. the other way around however just wont cut it
PickleAce 6. juli 2015 kl. 21:31 
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Oprindeligt skrevet af PickleAce:
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Yeah but gmod has a phsyics engine and SFM doesn't.
Figglebottom 17. juli 2015 kl. 18:11 
Oprindeligt skrevet af TitaniumSpyborgBear:
Oprindeligt skrevet af PickleAce:
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Yeah but gmod has a phsyics engine and SFM doesn't.
Yeah, exactly.
OctoBlitz 19. juli 2015 kl. 0:48 
Great question will never be awnsered
Figglebottom 19. juli 2015 kl. 12:52 
Oprindeligt skrevet af BlitzVS:
Great question will never be awnsered
Yeah. Sad, isn't it?
PickleAce 29. juli 2015 kl. 17:44 
And a physics engine is a problem why?

Oprindeligt skrevet af TitaniumSpyborgBear:
Oprindeligt skrevet af PickleAce:
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Yeah but gmod has a phsyics engine and SFM doesn't.
Not meaning to insult a valid point though.
Oprindeligt skrevet af PickleAce:
And a physics engine is a problem why?

Oprindeligt skrevet af TitaniumSpyborgBear:
Yeah but gmod has a phsyics engine and SFM doesn't.
Not meaning to insult a valid point though.
It's a problem because all Gmod ragdolls have physics to them, you know thoses things in gmod that lack phsyscs and have a green halo on them?,those are models that lack physics and cannot be posed, that is why a physics engine is an issue.
Figglebottom 30. juli 2015 kl. 7:51 
Oprindeligt skrevet af TitaniumSpyborgBear:
Oprindeligt skrevet af PickleAce:
And a physics engine is a problem why?


Not meaning to insult a valid point though.
It's a problem because all Gmod ragdolls have physics to them, you know thoses things in gmod that lack phsyscs and have a green halo on them?,those are models that lack physics and cannot be posed, that is why a physics engine is an issue.
Well, you could always use the Hat Painter to make them solid, and use the Advanced Bone Tool to pose them, but that's a pain in the ass to do.
PickleAce 30. juli 2015 kl. 21:21 
But since she already has a bone structure, I don't see how creating physics to go along with that is a problem. Please go more in-depth.
Oprindeligt skrevet af PickleAce:
But since she already has a bone structure, I don't see how creating physics to go along with that is a problem. Please go more in-depth.
You see without physics she's an effect in garry's mod, a physicsless entity that can only be moved via a green halo and can only be posed in the most unuser friendly way possible, that last part is the big killer, no physics = no noobs using it, and believe me we want noobs using this, mostly cause they all play TF2, or read the comics, or both!,and with the gun mettle update out this problem is getting worse and worse, so no physics mean no good model, unless it's a prop who only has one bone.
Sidst redigeret af RedChaosScrungle (They/Them); 31. juli 2015 kl. 1:37
PickleAce 31. juli 2015 kl. 9:53 
Well, if physics is a problem, how do garry's mod models exist at all?
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