Barotrauma 潜渊症

Barotrauma 潜渊症

Lua For Barotrauma Linux
videogames1000 2023 年 5 月 17 日 下午 1:40
Bug Reports(and other mysterious issues barotrauma makes)
baro issue lmao
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videogames1000 2023 年 5 月 17 日 下午 1:50 
https://media.discordapp.net/attachments/805849658920140851/1108496543876661289/image.png
yes im using discord as image hosting as i cannot think of any other services atm
videogames1000 2023 年 5 月 17 日 下午 1:50 
wait maybe i still ahve proton on and forgot
videogames1000 2023 年 5 月 17 日 下午 1:51 
i did lmao
Evil Factory  [开发者] 2023 年 5 月 17 日 下午 2:07 
did that fix the issue
videogames1000 2023 年 5 月 17 日 下午 2:39 
it led to another issue
videogames1000 2023 年 5 月 17 日 下午 2:39 
now it crashes on startup

Exception: Could not load file or assembly 'System.Net.Quic, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified.
(System.IO.FileNotFoundException)
Target site: System.Object _CreateCaObject(System.Reflection.RuntimeModule, System.RuntimeType, System.IRuntimeMethodInfo, Byte**, Byte*, Int32*)
Stack trace:
at System.Reflection.CustomAttribute._CreateCaObject(RuntimeModule pModule, RuntimeType type, IRuntimeMethodInfo pCtor, Byte** ppBlob, Byte* pEndBlob, Int32* pcNamedArgs)
at System.Reflection.CustomAttribute.AddCustomAttributes(ListBuilder`1& attributes, RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1 derivedAttributes)
at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType)
at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeMethodInfo method, RuntimeType caType, Boolean inherit)
at System.Reflection.RuntimeMethodInfo.GetCustomAttributes(Type attributeType, Boolean inherit)
at System.Attribute.GetCustomAttributes(MemberInfo element, Type attributeType, Boolean inherit)
at System.Reflection.CustomAttributeExtensions.GetCustomAttributes[T](MemberInfo element, Boolean inherit)
at System.Diagnostics.StackTrace.TryResolveStateMachineMethod(MethodBase& method, Type& declaringType)
at System.Diagnostics.StackTrace.ToString(TraceFormat traceFormat, StringBuilder sb)
at System.Diagnostics.StackTrace.ToString(TraceFormat traceFormat)
at System.Exception.get_StackTrace()
at System.Exception.ToString()
at System.Exception.ToString()
at Barotrauma.GameAnalyticsManager.CheckResponse(IRestResponse response) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\GameAnalytics\GameAnalyticsConsent.cs:line 218
at Barotrauma.GameAnalyticsManager.<>c.<InitIfConsented>b__15_1(Task t) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\GameAnalytics\GameAnalyticsConsent.cs:line 197
at Barotrauma.TaskPool.<>c__DisplayClass6_0.<Add>b__0(Task t, Object obj) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Utils\TaskPool.cs:line 64
at Barotrauma.TaskPool.Update() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Utils\TaskPool.cs:line 78
at Barotrauma.GameMain.Update(GameTime gameTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 944
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 500
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 93
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397
at Microsoft.Xna.Framework.Game.Run() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367
at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 58
videogames1000 2023 年 5 月 17 日 下午 2:49 
for now ill use the seperate instance i manually install to
Adina 2023 年 5 月 18 日 上午 4:54 
What distribution are you using?
qdk117 2024 年 5 月 2 日 下午 4:47 
[SV LUA ERROR] USERNAME
/media/USERNAME/cuga/SteamLibrary/steamapps/common/Barotrauma/Lua/DefaultRegister/RegisterShared.lua:(9,18-79): [clr]: tried to register a type that doesn't exist; Barotrauma.Success`2[[Barotrauma.ContentPackage],[System.Exception]].

After updating the mod today, I get this error upon hosting Baro. Had worked before the update, and had tried to delete the workshop folder and reinstalling the mod. Yes, I go through the Clientside install process still, host as you should. Only found out after getting in game and Neurotrauma give you that lualess bubble. "reloadlua" is the command that gives me that error.
最后由 qdk117 编辑于; 2024 年 5 月 2 日 下午 4:52
qdk117 2024 年 5 月 4 日 下午 7:12 
Deleting the Lua folder in the barotrauma folder fixed it for me
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