Barotrauma 潜渊症

Barotrauma 潜渊症

Ancient Genes (More Genes) 远古者基因(更多基因)
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Azure Nocte  [开发者] 2024 年 4 月 16 日 下午 1:23
Suggestions
Currently this mod contains 4 types of genes, and I'm quite satisfied with them.
However, there are still potentials for new genes.
If you have any creative ideas, please let me know! :steamhappy:
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正在显示第 1 - 11 条,共 11 条留言
Carl 2024 年 5 月 18 日 上午 8:36 
Viperling: Gives spines you can shoot that also deal morbusine poisoning damage, and increases general movement speed by a bit. Any good?
Azure Nocte  [开发者] 2024 年 5 月 19 日 上午 7:56 
引用自 Carl
Viperling: Gives spines you can shoot that also deal morbusine poisoning damage, and increases general movement speed by a bit. Any good?
Good idea, it could be included with some tweaks, Thanks!
Марио Кассес 3.0 2024 年 7 月 15 日 上午 2:05 
I suggest the anglerfish gene, which adds a light bulb on the head that shines on the area.
you can add actavation to the cell spawn button of the thalamus gene
最后由 Марио Кассес 3.0 编辑于; 2024 年 7 月 15 日 上午 2:35
Skogshuggaren 2024 年 10 月 3 日 下午 10:06 
I love this mod Azure! However - them being available at vending machines takes a bit of the exploration out of the mod - are you able to make (or do you know of) an alternative version that keeps them only to research stations and wrecks? Sorry to ask for such a trivial change - if nothing else, I'll gladly try it myself if you're willing to point me to what I'd need to change!
Dragova 2024 年 10 月 10 日 上午 1:56 
I second the guy's suggestions above me. Them being in vending machines a bit immersion breaking.
Марио Кассес 3.0 2024 年 10 月 25 日 下午 12:43 
the idea of a new gene that adds a harpoon gun, which can be loaded with various poisons and medicines that will be applied to the target
Tardar 2024 年 11 月 14 日 下午 10:15 
Is it possible to add a shutdown button to repair the cyborg? Or is there such a function in a full suit?
最后由 Tardar 编辑于; 2024 年 11 月 14 日 下午 10:19
Azure Nocte  [开发者] 2024 年 12 月 17 日 上午 9:51 
引用自 Tardar
Is it possible to add a shutdown button to repair the cyborg? Or is there such a function in a full suit?
I was thinking about adding a "inhibitor" that can disable the auto-repair function.

Thank you for your suggestion!
[★] Darthe 1 月 27 日 上午 1:54 
Hello, have you given any thought of giving the cyborg equipment compatibility with immersive repairs (eg. being able to fuse the standard cyborg head slot with advanced welding mask for extra Cyborg REvolution)?
Azure Nocte  [开发者] 3 月 9 日 下午 2:35 
引用自 ★ Darthe
Hello, have you given any thought of giving the cyborg equipment compatibility with immersive repairs (eg. being able to fuse the standard cyborg head slot with advanced welding mask for extra Cyborg REvolution)?
Sorry, I haven't used that mod before. I'll check it out and see if I can make a compatibility patch for it.
0b 4 月 12 日 上午 10:49 
Death Stare is WAY too OP
5% or less for normal
1.5-2% for medium
Abyss 0.01%
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