Project Zomboid

Project Zomboid

Inspect Weapon
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leScepter  [开发者] 2023 年 12 月 25 日 上午 9:16
A Guide For Contributing To Translation
Howdy, this is a quick guide on how to contribute to the translation of this mod.

Since the last thread wasn't created by me, I can't update it with the latest strings, so please use this one instead so I can pro-actively update whenever new strings are added. I will be locking the last one, and keep it as an archive as a shoutout to everyone who contributed to the translation process before :)

Please make a post in this thread, providing these information:

Step 1: Providing what language, its ISO 639 Code, and optionally encoding
Language
ISO 639
Encoding
Argentinian Spanish
AR
ANSI
Catalan
CA
ANSI
Traditional Chinese
CH
UTF-8
Simplified Chinese
CN
UTF-8
Czech
CS
ANSI
Danish
DA
ANSI
German
DE
ANSI
Estonian
EE
UTF-8
English (US)
EN
UTF-8
English (UK)
EN UK
UTF-8
Spanish
ES
ANSI
Finnish
FI
ANSI
French
FR
ANSI
Hungarian
HU
ANSI
Indonesian
ID
UTF-8
Italian
IT
ANSI
Japanese
JP
UTF-8
Korean
KO
UTF-16 LE
Dutch
NL
ANSI
Norwegian
NO
ANSI
Tagalog
PH
UTF-8
Polish
PL
ANSI
Portuguese
PT
ANSI
Brazillian Portuguese
PTBR
ANSI
Romanian
RO
UTF-8
Russian
RU
Cp1251
Thai
TH
UTF-8
Turkish
TR
ANSI
Ukrainian
UA
Cp1252

Step 2: Translate In-Game User Interface
Here are all the texts you will need to translate, replace all the English texts in quotations (") with texts in the language you want to translate to:
IGUI_RISKY_INSPECT_WEAPON = "Inspect Weapon", IGUI_RISKY_CONDITION = "Condition", IGUI_RISKY_PRISTINE = "Pristine", IGUI_RISKY_USED = "Used", IGUI_RISKY_DAMAGED = "Damaged", IGUI_RISKY_BADLY_DAMAGED = "Badly Damaged", IGUI_RISKY_REPAIR_NONE = "No sign of repair", IGUI_RISKY_REPAIR_SLIGHTLY = "Slightly repaired", IGUI_RISKY_REPAIR_HEAVILY = "Heavily repaired", IGUI_RISKY_ATTACHMENTS = "Attachments", IGUI_RISKY_NONE = "None", IGUI_RISKY_CANON = "Barrel", IGUI_RISKY_CLIP = "Magazine", IGUI_RISKY_RECOIL_PAD = "Recoil Pad", IGUI_RISKY_SCOPE = "Scope", IGUI_RISKY_SLING = "Sling", IGUI_RISKY_STOCK = "Stock", IGUI_RISKY_AMMO = "Ammo" IGUI_RISKY_BACK = "Back" IGUI_RISKY_REPAIR = "Repair" IGUI_RISKY_DETACH = "Detach" IGUI_RISKY_EJECT = "Eject" IGUI_RISKY_ATTACH = "Attach"

Step 3: Translate Keybind in Options menu
Additionally, you can also translate the keybind section within the Options menu. Replace all the English texts in quotations (") with texts in the language you want to translate to:
UI_optionscreen_binding_OPTION_INSPECT_WEAPON = "Inspect Weapon", UI_optionscreen_binding_OPTION_INSPECT_CURRENT_WEAPON = "Inspect Current Weapon"

Correctness & Disputes
All the translations posted were and will at least be run through Google translate before putting into the mod, since that's the least/only I can do without a dedicated translations team with me. If you spot anything that doesn't make sense, or if there could be better wording for any texts, feel free to post below.

Thank you for your contribution :spiffo:

Stay safe out there in the Knox Country, folks
最后由 leScepter 编辑于; 2024 年 1 月 11 日 下午 4:40
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正在显示第 1 - 8 条,共 8 条留言
Lampiooo 2024 年 8 月 8 日 上午 4:33 
Hey
Here the German translate

Important: Coding is ANSI

IG_UI_DE = {
IGUI_RISKY_INSPECT_WEAPON = "Waffe inspizieren",
IGUI_RISKY_CONDITION = "Zustand",
IGUI_RISKY_PRISTINE = "Unberührt",
IGUI_RISKY_USED = "Gebraucht",
IGUI_RISKY_DAMAGED = "Beschädigt",
IGUI_RISKY_BADLY_DAMAGED = "Schwer beschädigt",
IGUI_RISKY_REPAIR_NONE = "Keine Anzeichen für eine Reparatur",
IGUI_RISKY_REPAIR_SLIGHTLY = "Geringfügig repariert",
IGUI_RISKY_REPAIR_HEAVILY = "Stark repariert",
IGUI_RISKY_ATTACHMENTS = "Anhänge",
IGUI_RISKY_NONE = "Keine",
IGUI_RISKY_CANON = "Trommel",
IGUI_RISKY_CLIP = "Magazin",
IGUI_RISKY_RECOIL_PAD = "Rückstoßdämpfer",
IGUI_RISKY_SCOPE = "Ziehlfernrohr",
IGUI_RISKY_SLING = "Gurtzeug",
IGUI_RISKY_STOCK = "Schaft",
IGUI_RISKY_AMMO = "Munition"

IGUI_RISKY_BACK = "Zurück"
IGUI_RISKY_REPAIR = "Reparieren"
IGUI_RISKY_DETACH = "Lösen"
IGUI_RISKY_EJECT = "Ablegen"
IGUI_RISKY_ATTACH = "Anbringen"
}
最后由 Lampiooo 编辑于; 2024 年 8 月 8 日 上午 4:35
Lampiooo 2024 年 8 月 8 日 上午 4:34 
UI_DE = {
UI_optionscreen_binding_OPTION_INSPECT_WEAPON = "Waffe inspizieren",
UI_optionscreen_binding_OPTION_INSPECT_CURRENT_WEAPON = "Aktuelle Waffe inspizieren",
}
leScepter  [开发者] 2024 年 8 月 14 日 下午 3:55 
Added. Thank you for your contribution :steamthumbsup:
DrLulu シ 1 月 29 日 下午 12:29 
Hey here is the french translation mate, thanks for your work
Important: Coding is ANSI


IGUI_RISKY_INSPECT_WEAPON = "Inspecter l'arme",
IGUI_RISKY_CONDITION = "Condition",
IGUI_RISKY_PRISTINE = "Parfait",
IGUI_RISKY_USED = "Usé",
IGUI_RISKY_DAMAGED = "Endommagé",
IGUI_RISKY_BADLY_DAMAGED = "Gravement endommagé",
IGUI_RISKY_REPAIR_NONE = "Aucun signe de réparation",
IGUI_RISKY_REPAIR_SLIGHTLY = "Légèrement réparé",
IGUI_RISKY_REPAIR_HEAVILY = "Fortement réparé",
IGUI_RISKY_ATTACHMENTS = "Fixations",
IGUI_RISKY_NONE = "Rien",
IGUI_RISKY_CANON = "Canon",
IGUI_RISKY_CLIP = "Chargeur",
IGUI_RISKY_RECOIL_PAD = "Coussin anti-recul",
IGUI_RISKY_SCOPE = "Lunette",
IGUI_RISKY_SLING = "bandoulière",
IGUI_RISKY_STOCK = "Crosse",
IGUI_RISKY_AMMO = "Munition"

IGUI_RISKY_BACK = "Retour"
IGUI_RISKY_REPAIR = "Réparer"
IGUI_RISKY_DETACH = "Détacher"
IGUI_RISKY_EJECT = "Ejecter"
IGUI_RISKY_ATTACH = "Attacher"
DrLulu シ 1 月 29 日 下午 12:30 
UI_optionscreen_binding_OPTION_INSPECT_WEAPON = "Inspecter l'arme",
UI_optionscreen_binding_OPTION_INSPECT_CURRENT_WEAPON = "Inspecter l'arme actuelle"
BayGlitch 2 月 14 日 上午 10:55 
Turkish here.

IGUI_RISKY_INSPECT_WEAPON = "Inspect Weapon",
IGUI_RISKY_CONDITION = "Kondisyon",
IGUI_RISKY_PRISTINE = "Pristin",
IGUI_RISKY_USED = "Kullanılmış",
IGUI_RISKY_DAMAGED = "Hasarlı",
IGUI_RISKY_BADLY_DAMAGED = "Kötü Hasarlı",
IGUI_RISKY_REPAIR_NONE = "Tamir izi yok",
IGUI_RISKY_REPAIR_SLIGHTLY = "Az tamir edilmiş",
IGUI_RISKY_REPAIR_HEAVILY = "Çok tamir edilmiş",
IGUI_RISKY_ATTACHMENTS = "Eklentiler",
IGUI_RISKY_NONE = "Hiçbiri",
IGUI_RISKY_CANON = "Namlu",
IGUI_RISKY_CLIP = "Şarjör",
IGUI_RISKY_RECOIL_PAD = "Dengeleyici Ped",
IGUI_RISKY_SCOPE = "Dürbün",
IGUI_RISKY_SLING = "Askılık",
IGUI_RISKY_STOCK = "Dipçik",
IGUI_RISKY_AMMO = "Mermi"

IGUI_RISKY_BACK = "Geri"
IGUI_RISKY_REPAIR = "Tamir Et"
IGUI_RISKY_DETACH = "Çıkart"
IGUI_RISKY_EJECT = "Çıkart"
IGUI_RISKY_ATTACH = "Ekle"

Also the encoding needs to be fixed. It was Windows-1254 in B41, not sure about B42 but I think you'll figure it out.
Falbor 3 月 5 日 上午 7:54 
Hey
Here the italian translate

Important: Coding is ANSI

IG_UI_IT = {
IGUI_RISKY_INSPECT_WEAPON = "Ispeziona Arma",
IGUI_RISKY_CONDITION = "Condizioni",
IGUI_RISKY_PRISTINE = "Nuovo",
IGUI_RISKY_USED = "Usato",
IGUI_RISKY_DAMAGED = "Danneggiato",
IGUI_RISKY_BADLY_DAMAGED = "Gravemente danneggiato",
IGUI_RISKY_REPAIR_NONE = "Nessun Segno di Riparazione",
IGUI_RISKY_REPAIR_SLIGHTLY = "Leggarmente Riparato",
IGUI_RISKY_REPAIR_HEAVILY = "Pesantemente Riparato",
IGUI_RISKY_ATTACHMENTS = "Accessori",
IGUI_RISKY_NONE = "Nessuno",
IGUI_RISKY_CANON = "Canna",
IGUI_RISKY_CLIP = "Caricatore",
IGUI_RISKY_RECOIL_PAD = "Calciolo",
IGUI_RISKY_SCOPE = "Mirino",
IGUI_RISKY_SLING = "Tracolla",
IGUI_RISKY_STOCK = "Calcio",
IGUI_RISKY_AMMO = "Munizioni",

IGUI_RISKY_BACK = "Indietro",
IGUI_RISKY_REPAIR = "Ripara",
IGUI_RISKY_DETACH = "Stacca",
IGUI_RISKY_EJECT = "Espelli",
IGUI_RISKY_ATTACH = "Attacca",
}

UI_IT = {
UI_optionscreen_binding_OPTION_INSPECT_WEAPON = "Ispeziona Arma",
UI_optionscreen_binding_OPTION_INSPECT_CURRENT_WEAPON = "Ispeziona Arma Attuale",
}
Zulu 8 月 23 日 上午 2:24 
Hey!
Here the Brazillian Portuguese translate

Important: Coding is ANSI

IGUI_RISKY_INSPECT_WEAPON = "Inspecionar Arma",
IGUI_RISKY_CONDITION = "Condição",
IGUI_RISKY_PRISTINE = "Intacto",
IGUI_RISKY_USED = "Usado",
IGUI_RISKY_DAMAGED = "Danificado",
IGUI_RISKY_BADLY_DAMAGED = "Muito Danificado",
IGUI_RISKY_REPAIR_NONE = "Sem sinais de reparo",
IGUI_RISKY_REPAIR_SLIGHTLY = "Levemente reparado",
IGUI_RISKY_REPAIR_HEAVILY = "Muito reparado",
IGUI_RISKY_ATTACHMENTS = "Acessórios",
IGUI_RISKY_NONE = "Nenhum",
IGUI_RISKY_CANON = "Tambor",
IGUI_RISKY_CLIP = "Compartimento",
IGUI_RISKY_RECOIL_PAD = "Almofada de recuo",
IGUI_RISKY_SCOPE = "Mira",
IGUI_RISKY_SLING = "Bandoleira",
IGUI_RISKY_STOCK = "Coronha",
IGUI_RISKY_AMMO = "Munição"

IGUI_RISKY_BACK = "Voltar"
IGUI_RISKY_REPAIR = "Reparar"
IGUI_RISKY_DETACH = "Desanexar"
IGUI_RISKY_EJECT = "Ejetar"
IGUI_RISKY_ATTACH = "Anexar"


UI_optionscreen_binding_OPTION_INSPECT_WEAPON = "Inspecionar Arma",
UI_optionscreen_binding_OPTION_INSPECT_CURRENT_WEAPON = "Inspecionar Arma Atual"
最后由 Zulu 编辑于; 8 月 23 日 上午 2:25
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