Stellaris

Stellaris

New Galactic System (NGS)
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Ever Universe  [开发者] 2023 年 2 月 9 日 下午 1:50
Suggestions
Here you can suggest new features/changes to be added to this mod.
最后由 Ever Universe 编辑于; 2023 年 3 月 4 日 上午 7:35
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正在显示第 1 - 15 条,共 16 条留言
Naraxa 2023 年 4 月 14 日 上午 9:48 
are there any plans to add espionage operations and mechanics to the mod? I wanna try this but I'm gonna miss expanded espionage and diplomacy
Ever Universe  [开发者] 2023 年 4 月 14 日 下午 2:30 
@Noxara; This is currently not planned for NGS as its main focus is on the Galactic Community, however I will take it into consideration as a possibility for the future.
Egorowar 2024 年 3 月 2 日 上午 9:04 
Bug branch compability?
Ever Universe  [开发者] 2024 年 3 月 2 日 下午 12:59 
@Egorowar; Compatibility with Ethics and Civics, that includes all its variants, will not be resolved for NGS. There are simply way too many core elements modified in terms of ethics and AI weights for it to be viable in making a compatibility patch. However, if anyone wishes to do it themselves, I'll gladly link their contribution in my mod's description.
最后由 Ever Universe 编辑于; 2024 年 3 月 2 日 下午 12:59
Ever Universe  [开发者] 2024 年 6 月 9 日 上午 5:05 
Well it seems I was overreacting there. It wasn't really that much to do. A variant of NGS for Bug Branch is now available (see the mod's description)
3S | Happy^o^[Virus] 2024 年 8 月 6 日 上午 12:23 
Democratization
Everyone is defaulted to 100 diplomatic weight, and it is absolute. Kinda like UN, IRL.
Delegations and favors would mean a lot here.

Kick
Kick a member from the community

Development Aid
Top empires (maybe council members and custodians) are forced to pay 1~2% of their resource output (research, alloys, etc) to the lower ones.

Security Resolution
Member states cannot declare war on each other.
All member states intervene if one is attacked.
Ever Universe  [开发者] 2024 年 8 月 6 日 上午 6:02 
@T. K. D.; Most of those are planned features for the N.G.S: Centralization expansion that is currently in development.
最后由 Ever Universe 编辑于; 2024 年 8 月 6 日 上午 6:03
Aphyxia 2024 年 8 月 8 日 上午 6:56 
I would reduce the pop size reductions from different resolutions. Currently it is too easy to get it to -100%.
Ever Universe  [开发者] 2024 年 8 月 8 日 上午 7:16 
Pop size reductions? Do you mean diplomatic weight from pops?
Aphyxia 2024 年 8 月 8 日 上午 8:16 
No, I mean the Gestalt and Sovereignty resolution lines offering empire_size_pops_mult = -0.05 for every tier.
Ever Universe  [开发者] 2024 年 8 月 8 日 上午 9:05 
@Aphyxia; I'll look into it. Thanks for letting me know.
最后由 Ever Universe 编辑于; 2024 年 8 月 8 日 上午 9:06
Ever Universe  [开发者] 2024 年 8 月 8 日 上午 9:15 
I have checked the resolution modifiers and lowered the max reduction for the Gestalt resolutions to -25% empire size from pops (previously -30%). So if you happen to have both the level 6 Gestalt resolution and the level 6 Sovereignty resolution active, you'd get -50% from resolutions. I can't lower it any more. Regardless, having both of those categories maxed out is very rare and 90% of people don't get to that point anyway.
Aphyxia 2024 年 8 月 8 日 上午 9:20 
Yeah, no worries. The 5% won't change much but thanks.
Nikal 6 月 21 日 下午 3:02 
I'd suggest doing a pass with Ariphaos Unofficial Patch. There are no major compatibility issues (and if there are, then those are also issues with vanilla and should be addressed) however they fix a lot of AI modifiers stuff related to civic and personality which could only benefit your mod (and save me the headache of having to do it manually every time there's an update :P)
最后由 Nikal 编辑于; 6 月 21 日 下午 3:03
alfharobby 6 月 21 日 下午 6:00 
any plan to add more custodian & Imperium resolution please, something basic like increase imperial armada & Imperial Legion.
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