토탈워: 워해머 3

토탈워: 워해머 3

Mod Configuration Tool - v0.9 Beta
Abdo755 2023년 3월 24일 오후 5시 15분
Multiplayer settings
Do I need the same settings as my friends for it to work?, or only the host changes is enough?
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nullmana 2023년 4월 11일 오전 4시 48분 
From the documentation:

Documentation 님이 먼저 게시:
It works by reading which player is the "host" in the frontend. That player's mct_settings.lua file is read on the initial load of the campaign, and the settings decided are sent to the client player to keep everything matched. From then on, only the host can edit settings in the MCT dialogues, and the client can only read the settings; the only exception being local-only settings, which aren't sent through to both players. The host and the client can both have different settings for a local-only setting.

Be very careful with local-only settings. This should be done for very simple stuff that won't cause desyncs - UI settings, script logging, stuff like that.




So basically it is set by the host. But there are settings (local) that may be not syncronized. And if a modder does not care about this, it may lead to desync. So I think to be safe it is still saver to manually have the same settings on all clients.

For that you can copy and share the mct_registry.lua file in "%appdata%\The Creative Assembly\Warhammer3\scripts"
nullmana 님이 마지막으로 수정; 2023년 4월 11일 오전 4시 49분
Abdo755 2023년 4월 11일 오전 7시 32분 
thanks mate
Aben 2024년 1월 13일 오후 10시 10분 
I have a problem with chaos robbie old world map where the start positions for elftown does not change in multiplayer even if i go into the mct_registry.lua and change the default_value it just changes back when i start the game

is there a way to lock the setting so it takes effect in multiplayer lobbies
Aben 님이 마지막으로 수정; 2024년 1월 13일 오후 10시 11분
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