XCOM 2
Mod Jam+ Refinements by Illogical
AKA Illogical  [开发者] 2023 年 5 月 22 日 上午 11:44
Unit Flag Extended
Adjust show_loot, show_percent_will, and show_will_bar
Sets display stats to stats that matter in LWOTC
最后由 AKA Illogical 编辑于; 2023 年 5 月 22 日 上午 11:48
< >
正在显示第 1 - 6 条,共 6 条留言
RustyDios 2024 年 2 月 16 日 上午 6:04 
CAN YOU PLEASE PIN THIS THREAD

LOL
xf100t 2024 年 2 月 16 日 下午 5:52 
I use unit flag extended, and have no idea what this means, but would love to see it work correctly. What am I adjusting?
RustyDios 2024 年 2 月 16 日 下午 8:11 
UFE works "perfectly".

This thread details the changes made to UFE by the configs of this mod.
Namely setting UFE's Loot indicator off, willbar off and changing the displayed stats to some that make sense for LWotC

The reason I asked Illogical to PIN this thread is this is still the most common "bug" report of the Loot indicator not working, because people fail to realise the change is intentional
rutven 5 月 11 日 上午 11:16 
引用自 RustyDios
UFE works "perfectly".

This thread details the changes made to UFE by the configs of this mod.
Namely setting UFE's Loot indicator off, willbar off and changing the displayed stats to some that make sense for LWotC

The reason I asked Illogical to PIN this thread is this is still the most common "bug" report of the Loot indicator not working, because people fail to realise the change is intentional


What was the idea behind disabling the display of loot?
AKA Illogical  [开发者] 5 月 11 日 下午 1:02 
In LWOTC, the only way to get this information is from mods. It has also been observed how behavior of players changes based on having this information. Since recovery of loot is dependent on maintaining corpses (as in not exploding them), I preferred to design and play with this information not being available for the player.
rutven 5 月 11 日 下午 1:56 
引用自 AKA Illogical
In LWOTC, the only way to get this information is from mods. It has also been observed how behavior of players changes based on having this information. Since recovery of loot is dependent on maintaining corpses (as in not exploding them), I preferred to design and play with this information not being available for the player.
Thanks for the answer. I understand your logic, although it is not close to my style of play.
< >
正在显示第 1 - 6 条,共 6 条留言
每页显示数: 1530 50