Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
For an example, I can look at my "Carnivore Fine Meals" bill. If I set it to Automatic, it says "Counting: Carnivore fine meal (filtered)". If I hover it, it says "Carnivore fine meal that contains:\n meat\n and does not contain:\n human meat\n insect meat\n twisted meat". (for the record, from here on I'm going to leave out newlines). In this mode, it's finding 1/20 carnivore fine meals.
If I change it to "Vanilla", it shows the 177 that I have (because my cooks have been going wild since the bill messed up).
If I change it to Custom, and leave "meat" unchecked in both Yes and No, but set human, insect, and twisted to No, then the filter shows "Counting: carnivore fine meal (filtered)" and hover says "Carnivore fine meal that does not contain: human meat, insect meat, twisted meat". This *also* properly shows my 177 carnivore fine meals. My meals contain a mixture of chicken meat, muffalo meat, and beef, so it does not (at least here) appear to have anything to do with modded ingredients (the save as a whole is very modded though).
I hate trying to deal with the Meat defs since they are all created in C# at runtime. Trying to track down what values the various defs have when the game is running has been impossible for me.