Barotrauma 潜渊症

Barotrauma 潜渊症

EuropaWar
椎名黑冬  [开发者] 2022 年 12 月 16 日 下午 6:43
BUG report
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最后由 椎名黑冬 编辑于; 2022 年 12 月 16 日 下午 6:45
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正在显示第 1 - 15 条,共 23 条留言
A Snail Riding a Snake 2022 年 12 月 21 日 上午 3:36 
For some reason, specifically when trying to download this mod, Barotrauma cannot actually download the files and thus constantly starts and stops the download.
XSU|HVAC certified 2022 年 12 月 21 日 上午 7:12 
yeaah sure ive got this problem too
椎名黑冬  [开发者] 2022 年 12 月 21 日 上午 8:53 
try pause and cancel download,Verify game integrity.
A Snail Riding a Snake 2022 年 12 月 21 日 下午 2:42 
Done these things, yeah. Every time I try, has errors.
A Snail Riding a Snake 2022 年 12 月 22 日 上午 4:13 
Exclusively this mod gives this issue to be clear. I can download other mods just fine. Resetting my downloads and clearing the cache, verifying integrity, etc, does nothing.
Krzeszny 2023 年 1 月 6 日 上午 10:35 
Pirates spawn in non-standard, nameless and description-less variants of vanilla diving suits (including the mech suit) plus a black suit. They can be used and deconstructed into mostly vanilla materials. Not sure if this is intended on its own.

The mech suit can be used without battery power, unlike in vanilla.
The black suit has a wrong icon and diving locker color.
The suit that looks exactly like a combat suit deconstructs into Physicorium, along with other materials.

Also, besides the insane HP pirates and clowns have, they teleport inside the submarine. It's unfair.
最后由 Krzeszny 编辑于; 2023 年 1 月 6 日 下午 2:20
椎名黑冬  [开发者] 2023 年 1 月 14 日 上午 6:12 
Thank you for your response,diving suit issue will be fixed next time.Monster damage reduction will be reduced even more
Mockingjay 2023 年 1 月 26 日 下午 9:37 
Ive randomly had 20-ish clowns appear in the middle of the sub while deconstructing things, havent been able to figure out what causes it.
Elium 2023 年 2 月 17 日 上午 10:01 
Steam downloader can't seem to download the mod. It just keep disconnecting.
Black Lenin 2023 年 3 月 24 日 下午 3:46 
Failed to load sound file "C:/Users/marma/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2902324647/Characters/Vanilla_Creatures/Coelanth/damage3.ogg" (file not found). {Sound file "C:/Users/marma/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2902324647/Characters/Vanilla_Creatures/Coelanth/damage3.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 105
Hanckoock 2023 年 3 月 25 日 下午 4:41 
Not a bug, but I wanted to know on the basis of what human enemies are made? REELSONAR will not damage them, which is extremely bad for the game + is there an opportunity to enable / disable drop things
椎名黑冬  [开发者] 2023 年 3 月 29 日 下午 11:54 
引用自 Hanckoock
Not a bug, but I wanted to know on the basis of what human enemies are made? REELSONAR will not damage them, which is extremely bad for the game + is there an opportunity to enable / disable drop things
human enemies are actually monsters like husk. It's hard to do an opportunity to enable / disable drop things.
椎名黑冬  [开发者] 2023 年 3 月 30 日 上午 12:53 
引用自 Black Lenin
Failed to load sound file "C:/Users/marma/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2902324647/Characters/Vanilla_Creatures/Coelanth/damage3.ogg" (file not found). {Sound file "C:/Users/marma/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2902324647/Characters/Vanilla_Creatures/Coelanth/damage3.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in \Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in \Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 105
Strange bug.This sound is not used directly in the mod. Could you please tell me any other creatures mods enabled?
经常遇到出潜艇被看不见的东西黑枪,看了下控制台都是关于Characters/Defensebot丢失的报错,可我就算是重装mod和验证游戏完整性都没用

Failed to load sound file "C:/Users/92072/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2902324647/Characters/Defensebot/DEFENCEBOT_interact1.ogg" (file not found). {Sound file "C:/Users/92072/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2902324647/Characters/Defensebot/DEFENCEBOT_interact1.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 105

Sprite "C:/Users/92072/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2902324647/Characters/Defensebot/DefenseBot.png" not found!
发现问题了,我自己打了个Better Looking Defense Bot的mod它修改了防御机器人的皮肤:lunar2019crylaughingpig:,换回原版就没报错了
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