Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3: Combat Evolved
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HarbingerDawn 2022년 12월 9일 오후 11시 08분
Bug Reports and Balance Issues Thread
Using the item's main comments section for feedback isn't very efficient, so I figured I'd start this :)
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Doom Marine 2022년 12월 10일 오전 3시 01분 
Balance:

On Legendary, shotguns on enemies have a very fast reaction time and it one-shots the player/other units from high ranges. They feel like rocket flood but the missile homes in.

I never felt like shotgun flood were an issue in H:CE, but now it stuck out to me much more.

First playthrough felt bug free and fair outside of shotgun flood.

Cheers :)
Doom Marine 님이 마지막으로 수정; 2022년 12월 10일 오전 3시 01분
SNIPE 316 2022년 12월 10일 오전 3시 34분 
Lowered crosshair isn't working.
FoodNipple 2022년 12월 10일 오전 8시 30분 
Am I the only one having audio issues?
FoodNipple 2022년 12월 10일 오전 8시 32분 
I installed the pack and it works but sometimes I can't hear some noises
HarbingerDawn 2022년 12월 10일 오전 10시 54분 
King of Not Queens 님이 먼저 게시:
Am I the only one having audio issues?
Did you read the description where it says to download and install some audio files separately, since they can't be included with workshop items?
bj0urne 2022년 12월 10일 오전 11시 06분 
HarbingerDawn 님이 먼저 게시:
King of Not Queens 님이 먼저 게시:
Am I the only one having audio issues?
Did you read the description where it says to download and install some audio files separately, since they can't be included with workshop items?
That link just takes me to the front page of Steam... Not a google drive link anymore apparently.
HarbingerDawn 2022년 12월 10일 오후 12시 21분 
u pretty sus 님이 먼저 게시:
HarbingerDawn 님이 먼저 게시:
Did you read the description where it says to download and install some audio files separately, since they can't be included with workshop items?
That link just takes me to the front page of Steam... Not a google drive link anymore apparently.
I just clicked it and it took me to Google Drive, so it's not a problem with the link itself.
Doom Marine 2022년 12월 10일 오후 4시 16분 
u pretty sus 님이 먼저 게시:
HarbingerDawn 님이 먼저 게시:
Did you read the description where it says to download and install some audio files separately, since they can't be included with workshop items?
That link just takes me to the front page of Steam... Not a google drive link anymore apparently.

Click with mouse 1, not scroll wheel.
Longinus-209 2022년 12월 12일 오전 11시 34분 
More of a general issue, the Assault Rifle's firing flash is so bright I can't see what I'm shooting when its firing. Honestly the auto exposure for like everything is way too much.
Longinus-209 님이 마지막으로 수정; 2022년 12월 12일 오전 11시 50분
funy 2022년 12월 12일 오후 8시 06분 
Can't melee with the Flamethrower while crouching.
GeneralLC 2022년 12월 14일 오전 8시 42분 
Normal difficulty, no skulls applied
Bugs:
-Shotgun seems a bit underpowered
-Shotgun range also seems to be a bit shorter than expected
-Missing letterbox bars in opening cutscene
-No dialogue at all (assumed copyright reasons though, so I'm okay with missing this)
-Assault rifle does not make any sound
-Assault rifle round impact on hard surfaces sounds weak, no real variance on it depending on the material being shot at
-Shade Turrets seem a bit underpowered
-IIRC, CE had two Banshees in the hanger bay when you were escaping the ship

Nice to haves:
-Auto application of health packs/overshields/invisiblity when walking over them
-Possibly more grenade drops from enemies (can be lessened on higher difficulty)
-I don't remember if shade turrets had physics applied to them in CE, but static turret placement would be nice
-A few locations where enemies would spawn en-masse were underwhelming:
1. First shade turret location under the ship
2. Shade turret location in hanger bay


Other than that, dude. This is by far the most impressive mod I've ever seen. Incredible work, and I cannot WAIT to see what else you convert!
Doom Marine 2022년 12월 14일 오후 4시 58분 
GeneralLC 님이 먼저 게시:
Normal difficulty, no skulls applied
Bugs:
-Shotgun seems a bit underpowered
-Shotgun range also seems to be a bit shorter than expected
-Missing letterbox bars in opening cutscene
-No dialogue at all (assumed copyright reasons though, so I'm okay with missing this)
-Assault rifle does not make any sound
-Assault rifle round impact on hard surfaces sounds weak, no real variance on it depending on the material being shot at
-Shade Turrets seem a bit underpowered
-IIRC, CE had two Banshees in the hanger bay when you were escaping the ship

Nice to haves:
-Auto application of health packs/overshields/invisiblity when walking over them
-Possibly more grenade drops from enemies (can be lessened on higher difficulty)
-I don't remember if shade turrets had physics applied to them in CE, but static turret placement would be nice
-A few locations where enemies would spawn en-masse were underwhelming:
1. First shade turret location under the ship
2. Shade turret location in hanger bay


Other than that, dude. This is by far the most impressive mod I've ever seen. Incredible work, and I cannot WAIT to see what else you convert!

Did you download the suggested custom files from the mod description? Because I think most of your issues are solved by getting them. Also might be the reason for weapons being underpowered as the custom files have the modded versions, as I got my ass handed to me on legendary againts shotgun flood.
HarbingerDawn 2022년 12월 14일 오후 8시 47분 
GeneralLC 님이 먼저 게시:
I don't remember if shade turrets had physics applied to them in CE
They certainly did, trick masters like Mint Blitz have used that fact to great effect.

GeneralLC 님이 먼저 게시:
-Shade Turrets seem a bit underpowered
-IIRC, CE had two Banshees in the hanger bay when you were escaping the ship
Shades were never all that powerful in CE, and combined with their terrible sustained-fire accuracy made them practically worthless except in specific circumstances.

And yeah, there were definitely two Banshees in the original.
HarbingerDawn 님이 마지막으로 수정; 2022년 12월 14일 오후 8시 47분
kierawrh  [개발자] 2022년 12월 15일 오후 4시 38분 
The second banshee actually spawns when there's 2 players but replaying CE earlier I noticed the second banshee spawns even when alone so I'll fixing that soon.

As for balancing issues, thank you for reporting them! :)
The_Holy_Alpaca 2022년 12월 15일 오후 8시 39분 
Been following this for a while, and I have to say this is how I imagined Halo CE back in 2001! Here are some suggestions I haven't seen yet (based on my play-through).

Balance Suggestions:
-More Flood combat forms that spawn with more weapon variety (I only saw Cov. weapons and shotguns and flamethrowers, no Assault Rifles or Pistols)
-Better tracking on the needler since the AI use the evade from Halo 3
-Shotgun does need a buff for the player and a nerf for the AI (like everyone else has mentioned). I would suggest tightening the spread to help with damage and range so it can feel a bit more consistent while doing the opposite for the AI so it's wont be so frustrating
-Hunters get stuck in the coolant and don't really focus on anything else besides the pop-corn (this is more of bringing awareness to it as I usually run pas that part anyway)
-Fuel Rod grunts gave me more issues than I was expecting. Perhaps lower their rate of fire so they are still dangerous but wont hinder you too much (especially in that hallway outside of the control room)
-Melee feels a bit off. If this is intentional so you're not OP, I can live with that. A tiny damage buff would be nice

Bugs:
-Needler animation does not match the sound when reloading

(All of this is from what I played through on Heroic difficulty. I am excited to come back into the future and see how far you'll go with this mod!)

Keep up the great work, you have no idea how excited I am to get to play my favorite Halo again with such a glow up! Thank you for making this a reality. If this is all that we got, then I would be so happy that I got to experience it once!

(Edit was removing a mention to another Halo modder that apparently is a bit... controversial to put it nicely. I had no idea.)
The_Holy_Alpaca 님이 마지막으로 수정; 2022년 12월 22일 오전 7시 09분
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