安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Absolutely Legendary
PS the shotgun and magnum are monsters in this mod
Would love to see this come to fruition, but let's see if Microsoft actually makes a remake of CE
Thank you for this and please take your time, this work is worth the wait and I appreciate all the work you've done to recreate my childhood.
I know you are working so hard on this mod and its stressful, but please take your time, no rush
Technically the Silent Cartographer is also an original level that isn't reused later. But I'm not if I would count that one since Bungie have always said they just recycled a test map they already did for trying out the game's mechanics and gameplay during CE's early stages of development. Similar to Dark Souls' Painted World of Ariamis, which is just the first test map they made that they decided to keep.
Ok that makes sense. ^^
A VSIR for the Chief is a funny idea. I like that. ^^
But why the most annoying mission?
Why not "the silent catograph" or simple the first two missions?
Are the cutscenes the reason?