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Playing for the first time right now with a diverse party so I can explore as much content as possible.
a priest and a ranger behind
Front:
Repton - Lizardman Fighter, Light Weapons 5, Critical 5, Armor 5
Quirrel - Insectoid Paladin, Constitution 4, Heavy Weapons 5, Armor 5, Fire 4
Back:
Cluny - Ratling Ranger, Alchemy 5, Perception 5, Missile Weapons 5, Air 3
Stephanie - Human Monk, Concentration 5, Fire 5, Air 5, Water 5
(all of them have a couple of odd points elsewhere but those are the main ones)
The only downside is that (so far) I have had to do without some useful Earth spells, but I have enough red gems that I could put more points into Earth if I were sure that was the best use for them....
3 Monks.
- Light weapons nimble lockpicker.
- Firearms alchemist constitution miner.
- Concentration / Fire / Air arcane mage.
1 Ranger for nature magic. [conc 3] [earth/air/water 5]