Project Zomboid

Project Zomboid

SuperGigaMart
norby007  [开发者] 2022 年 10 月 23 日 下午 6:00
bugs and mistakes
I found a wall in the gun store section that should not be there, and am missing lights in the storage room. I fixed these for the next version. Going to add a bit to the map before the next release.
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Monkey 2022 年 10 月 28 日 上午 3:28 
Posting here to keep track.

This mod seems to be breaking the world's car spawns. I've encoutnered this problem before with another map but I forgot what it was exactly. Might help to ask on the TIS discord for some help with this.
norby007  [开发者] 2022 年 10 月 28 日 下午 9:35 
Thank you, I will look around to find an answer for this.
norby007  [开发者] 2022 年 10 月 29 日 上午 8:49 
Good help from a mapping discord that invited me clued me in to the possible fix. It may have been a water zone. I removed it and reloaded it. Let me know if you see the same issue and I will keep hunting. Thank you
norby007  [开发者] 2022 年 11 月 1 日 下午 1:38 
bugs to fix: getting rid of zombies in null zones (inside the elevator)
Kryzx 2022 年 11 月 4 日 下午 12:08 
Can confirm the vehicles spawn issue is fixed and I tested it with "The Mall (South Muldraugh)" by trying out different load orders.

Seems like your world map in the cell is completely blank now though, except for the pond/lake. I know it was working before, but I wonder if that's because of you fixing the vehicle spawns earlier. I tried resubbing to see if it was an update issue on my end, but it's still blank.
norby007  [开发者] 2022 年 11 月 4 日 下午 7:23 
I saw that on my test server too. I will work on this for the next release. I did not know if it was just because I did not restart the server. I probably just have to rebuild the map file. Thank you
norby007  [开发者] 2022 年 11 月 15 日 下午 8:51 
Those bugs should be fixed now, let me know if anything else goes horribly wrong. Thanks for waiting.
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