安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








https://discord.gg/expansion-mods-523890175563137034
16:05:12.359 [Spatial AI] Spatial AI Date: 6/9/2023 R17
16:05:13.515 [Spatial AI] Spatial AI Enabled
Profiles or SC or Config
ExpansionMod/AI/Spatial/
Enable debug mode by making the Spatial_mintimer a negative number.
And post a check to check block.
If it's saying "player isn't in a group", set playerchecks to a negative number. Eg: -10,
I was in fact editing correct files, however I did not utilize group mechanics so settings playerchecks to negative fixed the issue.
"Spatial_MaxTimer": 1200000,
This is the issue I think... you have each of these at 1200000 which means that is the min. time before player will see them. For contrast here is my setting:
"Spatial_MinTimer": 30,
"Spatial_MaxTimer": 45,