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Nahlásit problém s překladem
8,772,166ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
8,772,236ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
8,772,303ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
8,772,364ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
8,772,426ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
8,772,489ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
8,772,568ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
8,772,633ms | Simulation error: Object reference not set to an instance of an object
at (wrapper delegate-invoke) TrafficManager.Patch._CitizenAI._TouristAI.Connection.GetElectricCarProbabilityDelegate.invoke_int__this___TouristAI_Citizen/Wealth (TouristAI,Citizen/Wealth) <0x00087>
at TrafficManager.Manager.Impl.ExtVehicleManager.ShouldUseElectricCar (Citizen&,CitizenInstance&) <0x000ab>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess_Default (uint16,CitizenInstance,Citizen&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,bool,bool,uint16,TrafficManager.API.Manager.IExtBuildingManager,bool) <0x00251>
at TrafficManager.Manager.Impl.AdvancedParkingManager.OnCitizenPathFindSuccess (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&) <0x00503>
at TrafficManager.Manager.Impl.AdvancedParkingManager.UpdateCitizenPathState (uint16,CitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizenInstance&,TrafficManager.API.Traffic.Data.ExtCitizen&,Citizen&,TrafficManager.API.Traffic.Enums.ExtPathState) <0x00190>
at TrafficManager.Patch._CitizenAI._HumanAI.SimulationStepPatch.Prefix (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x0021c>
at (wrapper dynamic-method) HumanAI.HumanAI.SimulationStep_Patch1 (HumanAI,uint16,CitizenInstance&,UnityEngine.Vector3) <0x00050>
at (wrapper dynamic-method) CitizenManager.CitizenManager.SimulationStepImpl_Patch1 (CitizenManager,int) <0x0049b>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at CitizenManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
Have you:
1. Verified your game files with Steam?
2. Checked with Skyve that all your mods are up-to-date?
According to the logs, you've removed a large number of vehicle assets from the game. Are you sure that you have vehicle assets for tourists still active, both electric and non-electric types?
The one with most of the original game vehicle disabled got an error within 5 minutes. So enabling it seems to be helping, but not a lot. I checked the game integrity and nothing pops up. And as long as i disable the advanced vehicle parking function, the game can ran smoothly without any errors. I think the problem may came from this particular function with traffic manager
It does if you don't have the full coverage of vehicle types. That's independent of the map.
It doesn't matter if you do this on a new city or established one, but a new city will be quicker.
Here is the link to the new output log: https://drive.google.com/file/d/17zNIzto6Beqv-RaK5Y7PIjO4MOfJGSY0/view?usp=sharing
Next, use Skyve to disable all mods EXCEPT for:
- Harmony
- Skyve
- Patch Loader
- Loading Screen Mod
- 81 Tiles 2
Then start a new game (important: don't try to load an existing save). Do you get the error then? If so, post the new log.
If i didn't built anything in the new map, the error will not pop up even with the advanced parking function on. If i build stuffs with all the mods on and deactivated advanced parking function, the error will not pop up.