安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








- instead of harvesting directly from corpses, maybe use a building? This way you can use ideology to add styles that would reskin it for different playthroughs and themes (sci-fi, magic, eldritch horror, etc).
- VPE integration submod? it would be great to get a specific 'themed' psycast tree that only mutants could use... as well as a unique meditation foci to play into this cool aesthetic you have going on
- maybe optional integration with other 'cosmic horror' themed mods?
in the immediate non-theoretical future (lol) I plan to release periodic updates to expand upon lackluster descriptions. I also will add a raid-like event featuring the first Entropic Horrors :). The art-style is alrdy drawn, just have to make it happen.
Thanks for the input
I have a pawn with all 3 stalker parts, but I didn't really feel threatened by the OGF affliction throughout the entire process :c
I more or less just ignored that pawn while he went through the mutation process and let him do his own thing until his condition stabilized. It didn't really feel like he was constantly at death's door or at any real risk of something bad happening. Maybe make OGF a little bit more severe, or at least last longer?
Also, quests? more events? those would be neat(:
I'm looking forward to those entropic horrors!
(5 days of weakened bed-rest) x 3 = 15 days of downtime / pawn. Add to this the fact that you'll have to go through the grind of acquiring soul shards and mature entromorphs... I believe that's restrictive enough, any more might turn it into a slog.
Next time u implant a pawn, keep a close eye on his vitals, you'll see how severe it hits vitals :)
i definitely noticed the mental breaks lol he was having them 1-2 times a day
I'm not using any custom races, he's a regular vanilla pawn with only a few brain implants from royalty.
I must've missed the effects on his vitals, I'll pay more attention to that next time! We got raided during the middle of his OGF-1 affliction & he was on a mental break so he didn't participate in the fight.. Maybe that was for the best, sounds like he could've died very easily
Hey also, on the main screenshot on the workshop page there's some pawns with red eyes and blackened skin.. is that supposed to happen to my pawns? I have one with all 3 stalker implants & he still looks normal. I did notice a "blackening skin" negative moodlet and that looks super cool in the screenshot, was hoping the implants would eventually change my pawns like that too! hopefully I can find a mod that will let me change their skin tone and eye color
Okay that's awesome. I was just assuming things from the mod's description.