RimWorld
What Map Is It Anyway?
Gangstantin 2025년 1월 28일 오후 5시 37분
Error with Colony group bar
Got an error
Ui is flickering when hovering mouse over event messages while pawn is hidden from colony bar via Colony groups (for example I removed refugees from bar because I don't care about them). Restoring pawn to colony bar fixes it but still pretty annoying.

Root level exception in OnGUI(): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref E68890D2]
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at WhatMapIsItAnyway.ColonistBarRef.GroupFrameRect (System.Int32 group) [0x00106] in <6955fa8dc4ab480ca38e2603a2d139fe>:0
- POSTFIX rimworld.sabership.whatmapisitanyway: Void WhatMapIsItAnyway.TacticalGroupFrameRectPatch:Postfix(Int32 group, Rect& __result)
at WhatMapIsItAnyway.ColonistBarHighlighter.HighlightMap (Verse.Map map) [0x00067] in <6955fa8dc4ab480ca38e2603a2d139fe>:0
at WhatMapIsItAnyway.ColonistBarHighlighter.Postfix () [0x00018] in <6955fa8dc4ab480ca38e2603a2d139fe>:0
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00301] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX Troy_Alias.TacticalGroups: Boolean TacticalGroups.HarmonyPatches:ColonistBarOnGUI()
- POSTFIX rimworld.sabership.whatmapisitanyway: Void WhatMapIsItAnyway.ColonistBarHighlighter:Postfix()
- POSTFIX ShipInteriorMod2: Void SaveOurShip2.ShipCombatOnGUI:Postfix(ColonistBar __instance)
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x0004d] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX Dubwise.DubsPaintShop: Void DubRoss.Harmony_MapInterfaceOnGUI_BeforeMainTabs:Prefix()
- PREFIX GonDragon.UINotIncluded: Void UINotIncluded.MapInterfaceOnGUI_BeforeMainTabsPatch:Prefix()
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00029] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX SmashPhil.SmashTools: Void SmashTools.MainMenuKeyBindHandler:HandleKeyInputs()
- PREFIX Dubwise.PerformanceAnalyzer: Void Analyzer.H_KeyPresses:OnGUI()
- POSTFIX Krkr.RocketMan: Void RocketMan.KeyBinder:OnGUI()
at Verse.Root.OnGUI () [0x00046] in <69945a8ed6c540cf90b578de735e0605>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
- POSTFIX DevModeHotkey: Void DevModeHotkey.Patch_UIRoot_Play:AddHookForDevHotkey()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch2 (Verse.Root)
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晓山alreShan 2025년 2월 7일 오후 2시 56분 
Me too with same phenomenon, but happens when I move cursor on alerts.
e.g. "lack of ideology buildings" and "minor break risk"

Root level exception in OnGUI(): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index [Ref 41611BEB] at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at WhatMapIsItAnyway.ColonistBarRef.GroupFrameRect (System.Int32 group) [0x00106] in <6955fa8dc4ab480ca38e2603a2d139fe>:0 - POSTFIX rimworld.sabership.whatmapisitanyway: Void WhatMapIsItAnyway.TacticalGroupFrameRectPatch:Postfix(Int32 group, Rect& __result) at WhatMapIsItAnyway.ColonistBarHighlighter.HighlightMap (Verse.Map map) [0x00067] in <6955fa8dc4ab480ca38e2603a2d139fe>:0 at WhatMapIsItAnyway.ColonistBarHighlighter.Postfix () [0x00018] in <6955fa8dc4ab480ca38e2603a2d139fe>:0 at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00301] in <69945a8ed6c540cf90b578de735e0605>:0 - PREFIX Troy_Alias.TacticalGroups: Boolean TacticalGroups.HarmonyPatches:ColonistBarOnGUI() - POSTFIX rimworld.sabership.whatmapisitanyway: Void WhatMapIsItAnyway.ColonistBarHighlighter:Postfix() at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x0004d] in <69945a8ed6c540cf90b578de735e0605>:0 - PREFIX GonDragon.UINotIncluded: Void UINotIncluded.MapInterfaceOnGUI_BeforeMainTabsPatch:Prefix() - PREFIX BorderOnPause: Void BorderOnPause.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs:Prefix() at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00024] in <69945a8ed6c540cf90b578de735e0605>:0 - PREFIX SmashPhil.SmashTools: Void SmashTools.MainMenuKeyBindHandler:HandleKeyInputs() - POSTFIX net.pardeike.rimworld.mod.camera+: Void CameraPlus.UIRoot_Play_UIRootOnGUI_Patch:Postfix() - POSTFIX Krkr.RocketMan: Void RocketMan.KeyBinder:OnGUI() at Verse.Root.OnGUI () [0x00046] in <69945a8ed6c540cf90b578de735e0605>:0 - POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered() - POSTFIX net.pardeike.rimworld.mod.camera+: Void CameraPlus.Root_OnGUI_Patch:Postfix() - POSTFIX DevModeHotkey: Void DevModeHotkey.Patch_UIRoot_Play:AddHookForDevHotkey() UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch3 (Verse.Root)
晓山alreShan 2025년 2월 21일 오후 2시 14분 
and if these two UI area are collided, that [colony groups - work - send caravan] button and colonist bar, cause instant jump back from world caravan way point setting interface
SaberShip  [개발자] 2025년 2월 24일 오후 8시 04분 
@Gangstantin

Gangstantin 님이 먼저 게시:
Got an error
Ui is flickering when hovering mouse over event messages while pawn is hidden from colony bar via Colony groups (for example I removed refugees from bar because I don't care about them). Restoring pawn to colony bar fixes it but still pretty annoying.

I now have The Royalty DLC with refugees to test this.

Just double checking, you have [LTO] Colony Groups Mod installed?
Lastly, how is it that you are removing/hiding refugees from the colonist bar?
SaberShip 님이 마지막으로 수정; 2025년 2월 24일 오후 8시 04분
SaberShip  [개발자] 2025년 2월 27일 오후 7시 30분 
@Gangstantin
Figured out the issue and updated the mod with a fix!
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