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In any case, it would cost a lot of time and work to implement your ideas, so I'll keep this in mind for the future as a potential inspiration, maybe someday I can make some part of it a reality.
The idea of cutting off everyone except your character from magic seems particularly interesting to me. I used to think of something like that, maybe it's worth adding something similar as a special project (unlocked when you defeat Al-Hazred, for example).
Opening hell is also interesting - both from the perspective of accomplishing it and trying to stop it. I think it would be nice to have another crisis/challenge for the player in the late game, although I was thinking of something else, but that has potential too.