Garry's Mod

Garry's Mod

Half-Life 2 Campaign
Clippy95 2014 年 11 月 28 日 上午 11:25
Half Life Source Supports?
Does This mod Supports HLS ? If not is it possible to ... add it?
I Know about the weapons. but can they at leaset Use Half Life Renaissance mod? Or HL2 Weapons?
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Jai "Choccy" Fox  [開發人員] 2014 年 11 月 29 日 上午 1:17 
I'm working on Half-Life: Source. Progress will be slow, and sentence sequences will not work properly, but it should still be able to run like normal HL:S.

You can access the testing HL:S maps with some easter eggs I added in a couple of HL2 maps, you will have to find them.
Clippy95 2014 年 11 月 29 日 上午 1:53 
Ok thanks what about the weapons?
PickMe 2014 年 11 月 29 日 上午 2:20 
I'm working on Half-Life: Source. Progress will be slow, and sentence sequences will not work properly, but it should still be able to run like normal HL:S.

You can access the testing HL:S maps with some easter eggs I added in a couple of HL2 maps, you will have to find them.

Cool, trying to play original HL on goldSrc (or how it is named) is too hard, even for me. I'm happy that you are going to add this feature in your gamemode.
PickMe 2014 年 11 月 29 日 上午 2:23 
引用自 xXSimonGhostxX
Ok thanks what about the weapons?

As he said, he will allow using weapons from mods. I think best way to do it, is making all available addons load up on starting the server. Then there will be no need to support every addon, loading up every available weapon mod.
Clippy95 2014 年 11 月 29 日 上午 2:24 
I'm working on Half-Life: Source. Progress will be slow, and sentence sequences will not work properly, but it should still be able to run like normal HL:S.

You can access the testing HL:S maps with some easter eggs I added in a couple of HL2 maps, you will have to find them.

Cool, trying to play original HL on goldSrc (or how it is named) is too hard, even for me. I'm happy that you are going to add this feature in your gamemode.
Yea i know but you need to get "Half Life Source"
Insta 2015 年 2 月 27 日 下午 12:21 
The original Half-Life doesn't even work with OpenGL...
That's why I'd rather Half-Life: Source than Half-Life.
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