Call of Duty: Black Ops III

Call of Duty: Black Ops III

Vee's Custom Wonder Weapons and Over-Powered Stuff for Zombies
V137n4m3$3_n00b  [开发者] 2022 年 6 月 25 日 上午 2:00
Perk-a-Cola changes
Deadshot Daiquiri:
  • Hitting headshots on a target apply an infinitely stackable debuff that increases the headshot damage the target takes.
  • Non-headshots reset the stack to 0.
  • Sniper weapons give 5 stacks instead of 1.
  • If a target has its head gibbed/destroyed, any damage taken from an attacker with Deadshot Daiquiri instantly, regardless of hit location, kills the target instantly (does not apply to Margwa).

Electric Cherry:
  • Cancelling weapon reload does not disable perk's electric shock for that weapon.
  • Updated electric shock spamming mechanics: now has 10 charges instead of vanilla's 4, refreshes one charge every 3 seconds, does not refill when player spams reload.
  • First Cherry charge does not limit amount of zombies shocked (but by effective radius), second charge shocks 10 zombies max. Every subsequent charge shocks 1 fewer zombie than the previous, capping at 2 zombies at 10th charge.
  • Has a constant AoE radius of 256 units, independent of magazine percentage.
  • Charge amount is displayed at the bottom right of the screen as a blue bar.
  • Electric shock on player's down deals infinite damage.

Juggernog:
  • Displays player's health as a green bar at the bottom of the screen.

Mule Kick:
  • Increases rolling speed of Mystery Box.
  • Provides 20% chance of reducing and 20% chance of not increasing the risk of getting Teddy Bear in the next roll, totalling at 40%.
  • Provides 20% chance to completely prevent Teddy Bear in any roll, stacking independently with the above buff.

Quick Revive:
  • Bonus health regeneration every 0.4s, independent from vanilla health regen, that increases as the player's health gets lower:
    • 5HP (fixed value) when player has 95% HP or higher.
    • 5% max HP when below 95%.
    • 10% max HP when below 80%.
    • 15% max HP when below 60%.
    • 20% max HP when below 40%.
    • 25% max HP when below 20%.
  • Gets 10% max HP more to bonus health regeneration if player has Medi Gun or its upgrade.

Speed Cola:
  • Increases weapon switching/ADS speed.
  • Increases post-melee recovery speed.
  • Increases equipment use speed.
  • Increases grenade toss speed.

Stamin-Up:
  • Negates fall damage (always active in official maps except The Giant).
  • Allows firing while sprinting.

Note: editing perks' script overrides those perks entirely, including the vending machine model, therefore this mod applies the most commonly used/generic machine models possible for all perks that it changes. Maps that have custom vending machine models whose perks are altered by this mod may be overridden.
最后由 V137n4m3$3_n00b 编辑于; 2024 年 3 月 25 日 下午 5:08