tModLoader

tModLoader

塔防邪恶 (Pylons Prevent Evils)
LightlySalty 2024 年 8 月 25 日 上午 1:10
BUG: Pylons clearing large amounts (1500+) of evil blocks crashes the game.
Placing a pylon with 160 purity range close to an evil biome crashes the game for me. Something goes wrong when it tries to clear 1500+ blocks. I suspect it might be because of the evil spreading back while clearing, so I just downloaded the Begone, Evil! mod to check if this is the case and will add a comment or edit the post if this fixes it. :demoneye:

EDIT: Begone, Evil! Completely fixed the crashes. It is likely as i suspected, a bug when evil is spreading while the pylon is clearing a large amount of blocks..
最后由 LightlySalty 编辑于; 2024 年 8 月 26 日 上午 1:32