tModLoader

tModLoader

塔防邪恶 (Pylons Prevent Evils)
324 条留言
aarod05 7 月 31 日 上午 11:23 
bro wait what how does that even happen
Idontcare 7 月 24 日 上午 10:09 
This is a nice middle-ground between Begone, Evil! and vanilla, I like it.
Aqua Lunarite 7 月 21 日 上午 2:56 
I love the idea of this mod with it adding a feature from Otherworld into the game! I'm going to be using it from now on.
Nibbinz 7 月 15 日 下午 3:47 
Not sure if it's a conflict with other Pylon Mods, but it just seems to eat purification powder without extending protection range.
Blorgween 5 月 29 日 下午 7:26 
You gotta add in the new corrupt mud block, because right now this is pretty much useless in the Jungle. Also, maybe add a config option that lets you increase the range beyond 160.
CryZanth0s 3 月 30 日 下午 3:00 
does this require upkeep? if i give it some powder will it purify in that range forever or do i need to feed it more to make sure the area stays clean?
8th_bit_hero 3 月 29 日 下午 5:42 
Here's a wild question. What if 160 is not enough range and I want more?
lotion 3 月 27 日 下午 10:49 
TERRARIA OTHERWORLD!!!!
Noah 1 月 18 日 下午 10:06 
I have a suggestion for modded biome support, the contagion biome from Exxo Avalon: Origins
T4RK 1 月 12 日 下午 5:19 
@RandomDuckNerd mod configuration --> pylon shield server config --> require pylon protection to be active ON
RandomDuckNerd 1 月 12 日 下午 3:21 
I don't know if you still read comments, but if you do, please add a toggle for needing the pylon to be able to be teleported to in order for the anti-evil biome thing to work.

I find it weird that if you want to use the anti-evil biome thing on a pylon while in an evil biome, you have to get rid of the already existing evil biome, which is especially annoying for when one of your pylons is hit with the evil part of the Hardmode V
T4RK 1 月 2 日 下午 8:48 
jungle blocks are not being purified
Darth Jar Jar 2024 年 12 月 26 日 下午 1:27 
how do I craft anything in the mod? (sorry I am new to the game)
Ardith Prime 2024 年 11 月 29 日 下午 2:38 
Is there a stat in config to affect the pylon speed? trying to use them to help clense my worlds post plantera, but its slow
artisanArtie 2024 年 11 月 23 日 上午 12:17 
genuinely should be a vanilla thing because i feel like the hardmode evil biome generation directly punishes the player for caring about npc happiness
i am that player
T4RK 2024 年 9 月 11 日 下午 8:34 
How I wish something like this existed in the base game, I already gave up playing on mobile because the surface of my jungle was corrupted
The House of Ivo 2024 年 8 月 26 日 上午 11:22 
I am also having the 'range reset to 0' bug where I'll be throwing powder at it and the range resets to 0 and I start all over again. (Have the misfortune of my evil spawning on both sides of my base)
Yarbles 2024 年 8 月 14 日 上午 8:34 
Is there anything in the config to make it that they dont need to be able to teleport? the astral took over my entire snow biome, so id need to get rid of lots of blocks. (calamity mod biome)
Spam-TongSpamton 2024 年 7 月 15 日 上午 8:26 
When i increase the range of pylons after a couple of seconds it keeps resetting to 0, is this a bug? Or is it something wrong with world or host
João de Souza 10333 2024 年 7 月 9 日 上午 9:33 
Corrupted jungle grass is not cleansed, bug on latest version of tmod and this mod, im using clentaminator for now.
thisisjp2 2024 年 6 月 15 日 下午 2:23 
i tried this mod with a world with a ton of pylons it DOES prevent spread but also lags your game alot would not reccomend for people with bad pcs
Ben 2024 年 6 月 10 日 上午 10:25 
About corrupt jungle grass on mud, It was added as of 1.4.4
It used to be that jungle would be converted to corrupted dirt grass and then if you cleaned it would be converted to dirt grass.
Now they made a custom corrupted mud grass that when cleaned goes back to mud jungle grass
As of the date of this post your mod has no effect on corrupted jungle since they are now using different blocks than before.

Also I couldn't add a special exception in the server configs since it didn't find corrupted mud grass as an option.

I searched under; mud, jungle, grass, And failed to search under corrupted due to misspelling.
Luc- 2024 年 5 月 14 日 下午 4:26 
i do suggest a kind of non pylon that has the same corruption cleaning without teleport
is the shield protection exploitable in boss arenas?
Cotyora 2024 年 4 月 7 日 上午 11:25 
Does it work with Calamity and cause no issue?
fushigi friend 2024 年 4 月 4 日 下午 4:38 
The mod page says "Modded pylon support still broken, working on it". The Aether's Blessing: Shimmer QoL mod adds an Aether Pylon, and I was able to use purification dust on it and it looked just like how it does when I use purification dust on normal pylons. I haven't actually seen the Aether pylon purify anything, idk if that is because there just happens to not be any evil blocks in its radius or if it doesn't work.
gatty 2024 年 3 月 30 日 下午 9:54 
Yes, exactly. Pylon will not convert corrupted mud block return to jungle grass block.
Aitherix  [作者] 2024 年 3 月 30 日 下午 8:44 
@gatty Could you be more specific on jungle grass? Did you mean corrupted blocks returning to jungle grass with the pylon?
gatty 2024 年 3 月 25 日 上午 1:01 
Sorry, but is this a dead mod now? Since the author seems didn't response to bugs anymore.
gatty 2024 年 3 月 20 日 上午 1:38 
Great mod but there's some serious issue. Jungle grass is bugged and not converting.Hope you will fix it.
Ph-苯 2024 年 3 月 11 日 下午 9:17 
There are many errors in Chinese translation. May I correct them?
@六元六时六度¥# 2024 年 3 月 8 日 下午 6:12 
牛逼
Kimberly Kindheart 2024 年 2 月 24 日 上午 7:06 
Good mod but i hate how the desert pylons disable sandstorms, even when outside of the desert that i placed the pylon in, (For example, an artificial Desert biome) could you add a setting that toggles the sandstorm cancelling? i just need forbidden fragments lol
B4ST3T 2024 年 2 月 20 日 下午 2:28 
i tryed everything, and i can't still see the pylon glow
B4ST3T 2024 年 2 月 20 日 下午 2:02 
i can't see the glow from the mod
Luv N Hugz |UwU| 2024 年 2 月 14 日 下午 6:02 
Hey is this mod still being worked on? Specifically the thing about modded pylons? Or is it kind of dead in the water?
Neo 2024 年 1 月 27 日 下午 7:19 
any idea how i can fix it not purifying crimson jungle grass?
DR4GONSTEAR 2024 年 1 月 3 日 下午 4:49 
I figured it out. It's just not updating blocks placed at world spawn. it will update a block that you place for example. This needs to be fixed.
DR4GONSTEAR 2023 年 12 月 23 日 上午 2:17 
I am unsure if I am understanding the mechanism for this. Should this, by default, purify crimson? I feel like I have all the settings right, but it doesn't purify blocks. What are the steps to purify a 160 radius circle around the pylon? What are the speed settings to make it happen quickly. And what are the steps to troubleshoot if its not working?
Wydarlan 2023 年 11 月 30 日 上午 10:54 
The pylon returns to 0 by consuming all the dust at once, even in singleplayer mode
Jxmsh1t 2023 年 11 月 18 日 下午 2:16 
i need that, thank you) :steamsalty::steamsalty:
Onetel2 2023 年 11 月 14 日 上午 6:44 
How does this mod interact with the Hallow Pylon? Will it still work?
Ben 2023 年 10 月 7 日 上午 7:19 
Jungle grass is bugged and not converting, it's strange because randomly it will convert 1-2 tiles of it then stop forever.
Aitherix  [作者] 2023 年 9 月 8 日 上午 7:25 
@Vambrayse I’ve already mentioned in the description that the protection/damage reduction can be toggled off.
Vambrayse 2023 年 9 月 3 日 下午 2:39 
Can you add a config? I'd like the mod without the damage reduction.
Prodigy 2023 年 8 月 27 日 上午 7:18 
Jungle grass isn't cleansed by the pylon. What is the tile id for it so I can properly convert it until default conversions are good to go?
KILLER 7 2023 年 8 月 24 日 下午 11:46 
How to set intervals for the pylons to clean the evils instantly?
Xiarno 2023 年 8 月 24 日 下午 4:29 
I agree with @saph0704
saph0704 2023 年 8 月 24 日 上午 10:12 
Hey, could you make it so if we hover of the pylon in the map it'll highlight its protected area?
arctic bomb 2023 年 8 月 23 日 上午 7:10 
Thanks for the update! This mod has literally become a necessity
foxolxD 2023 年 8 月 23 日 上午 1:57 
Hooray update, best mod ever!