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Nahlásit problém s překladem
https://psteamcommunity.yuanyoumao.com/app/244850/discussions/0/3272440173684972880/
I just installed your mod on my server, it looks great, however i tried building a few Ancile guns (the energy weapons), however they dont shot at all, i had a few meteor storms and only my default gatling gun fired.
I even tried to construct an OKO because i thought it might be like the targetting system, or something, but that did not work either.
I am missing anything?
Btw they do have "target meteors" enabled, they just dont do anything, not targetting, not firing. (they have enough power, batteries fully charged, they are installed in my main base on a large grid)
https://imgur.com/A62CTji
https://imgur.com/PtLEPO8
Just in case a few questions:
- are you sure that the target is in range of ancile?
- what is the weapon status in the terminal?
- did you tried to use it against characters or other than meteors objects?
Having the same issue and have been trying to narrow it down.
Ive removed all other modes aside from yours, WeaponCore, and Camera Panning (WeaponCore Req).
Im testing it with a neutral decoy between waves of meteors to come down (Would an Ancile shoot at a decoy?)
The turret can be manually controlled and fired, but when set to auto/ai it doesn't react to anything.
I started up a brand new creative world and placed an Oko, Ancile, Thunderbolt, Gungnir, and Excalibur. The Oko, Thunderbolt, and Gungnir will all track and fire on both large and small hostile or neutral decoys. Excalibur and Ancile do not track or fire at all.
Ancile wasn't supposed to target grids in general, only projectiles and meteors. Unfortunately there is no way to define grid-based missiles and stuff as a projectiles, instead of grids, but we did not want it to fire at ships etc, thus this was the only solution.
Ancile and Excalibur are not tracking or firing at anything. Not meteors, projectiles, grids. Nothing at all.