Starbound
K'Rakoth Mod: Project Ancient Cosmos Patch
Nov 9 @ 2:39pm update broke something.
This mod updated and now I'm seeing an error, hope you can tell what's going on lol.
I removed the mod and can launch my game. I'm playing without it for now.

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Error
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v0.1.14 (cd2d804f6feaa4c588df822f01eb5504ebd4ba55)
Fatal Exception: (JsonException) No such key in Json::get("city")
[00] 0x7ff67207b4f3 (StarException_windows.cpp:97) Star::captureStack
[01] 0x7ff672079f5c (StarException_windows.cpp:192) Star::StarException::StarException
[02] 0x7ff67200b769 (StarJson.hpp:10) Star::JsonException::JsonException
[03] 0x7ff67200fa3a (StarJson.cpp:429) Star::Json::get
[04] 0x7ff67254b378 (StarWorldParameters.cpp:476) Star::generateTerrestrialWorldParameters
[05] 0x7ff6721352b1 (StarCelestialParameters.cpp:20) Star::CelestialParameters::CelestialParameters
[06] 0x7ff67212bcd3 (StarCelestialDatabase.cpp:525) Star::CelestialMasterDatabase::produceSystem
[07] 0x7ff672129a86 (StarCelestialDatabase.cpp:436) Star::CelestialMasterDatabase::produceChunk
[08] 0x7ff67212096e (functional:880) std::_Func_impl_no_alloc<<lambda_976991b367d6b853516bbb1ccdefdc70>,void>::_Do_call
[09] 0x7ff67212091a (functional:880) std::_Func_impl_no_alloc<<lambda_7f7c5e8205ba15ab175eb40f02f2df1a>,void,std::function<void __cdecl(void)> &&>::_Do_call
[10] 0x7ff67211fdc3 (StarCelestialDatabase.cpp:403) <lambda_cb25846d311a5d18cc36200cae0a37bb>::operator()
[11] 0x7ff6721173c1 (StarLruCache.hpp:134) Star::LruCacheBase<Star::OrderedMapWrapper<Star::FlatHashMap,Star::Vector<int,2>,std::pair<__int64,Star::CelestialChunk>,Star::BlockAllocator<std::pair<Star::Vector<int,2> const ,std::pair<__int64,Star::CelestialChunk> >,1024>,Star::hash<Star::Vector<int,2>,void>,std::equal_to<Star::Vector<int,2> > > >::get<<lambda_a207d5a7d38304b5b391ad5215550653> >
[12] 0x7ff67212e863 (StarCelestialDatabase.cpp:299) Star::CelestialMasterDatabase::scanSystems
[13] 0x7ff6721256e1 (StarCelestialDatabase.cpp:215) Star::CelestialMasterDatabase::findRandomWorld
[14] 0x7ff6727fba7e (StarTitleScreen.cpp:36) Star::TitleScreen::TitleScreen
[15] 0x7ff67281ea41 (StarClientApplication.cpp:650) Star::ClientApplication::changeState
[16] 0x7ff6728236c5 (StarClientApplication.cpp:369) Star::ClientApplication::update
[17] 0x7ff6726b5470 (StarMainApplication_sdl.cpp:537) Star::SdlPlatform::run
[18] 0x7ff6726b5739 (StarMainApplication_sdl.cpp:1136) Star::runMainApplication
[19] 0x7ff672827a5b (StarClientApplication.cpp:1317) WinMain
[20] 0x7ff672a754d2 (exe_common.inl:288) __scrt_common_main_seh
[21] 0x7ffc1f187374 BaseThreadInitThunk
[22] 0x7ffc20b9cc91 RtlUserThreadStart
Caught at:
[00] 0x7ff67207b4f3 (StarException_windows.cpp:97) Star::captureStack
[01] 0x7ff67207b8fc (StarException_windows.cpp:261) Star::fatalException
[02] 0x7ff672ae855c (StarMainApplication_sdl.cpp:570) `Star::SdlPlatform::run'::`1'::catch$18
[03] 0x7ffbe55341d0 _CxxFrameHandler4
[04] 0x7ffbe553258f
[05] 0x7ffc20bf1cd6 RtlCaptureContext2
[06] 0x7ff6726b5470 (StarMainApplication_sdl.cpp:537) Star::SdlPlatform::run
[07] 0x7ff6726b5739 (StarMainApplication_sdl.cpp:1136) Star::runMainApplication
[08] 0x7ff672827a5b (StarClientApplication.cpp:1317) WinMain
[09] 0x7ff672a754d2 (exe_common.inl:288) __scrt_common_main_seh
[10] 0x7ffc1f187374 BaseThreadInitThunk
[11] 0x7ffc20b9cc91 RtlUserThreadStart
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OK
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Angry Turret  [dezvoltator] 10 nov. la 9:30 
Honestly no idea what went wrong so far, but at least this doesn't seem to be tied to the previously reported codex issue.

There is nothing in the patch called just "city", so this is even more confusing. I'll try to look through the assets again and maybe reupload the update if the issue persists.
Nevermind! Starbound randomly decided to work again for some reason...
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