RimWorld

RimWorld

Item Teleporter
Error with all workbenches
After building the first Item teleporter in a colony workbench bills don't haul the finished product but drop it. I get following error after each finished crafting job. I tested this in game version 1.5 with only the DLC, Core, Harmony and Item Teleporter installed:

JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn Lumi driver=JobDriver_DoBill (toilIndex=16) driver.job=(DoBill (Job_16649) A = Thing_TableStonecutter38540 B = Thing_ChunkSandstone7872 C = (146, 0, 127) Giver = JobGiver_Work [workGiverDef: DoBillsStonecut])
System.IndexOutOfRangeException: Index was outside the bounds of the array.
[Ref C14F72DB] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.Toils_Recipe/<>c__DisplayClass2_0:<DoRecipeWork>b__1 ()
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
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Näytetään 1-11 / 11 kommentista
Seif 29.4.2024 klo 10.34 
Ive got this error as well, not only with crafting but also cooking and really anything that produces an output. Even if it doesn't even use the teleporter in the first place. Doesn't matter if i have it set to best stockpile or group or specific stockpile, they still only drop the stuff when they are done.
R! 5.6.2024 klo 6.01 
Got same strange issue, and pawns seem to wait for seconds due to the exception.
same, had this issue too. any fix yet?
Same issue
Same issue
Scorpio  [kehittäjä] 23.9.2024 klo 11.49 
there was a bug with adaptive storage , todays update should fix it
same issue,but the update didn't solve it
This error is still there I'm afraid. Have to set all my bills to drop on the ground. Already tried turning off TD enhancement and pick up and haul, nothing changes.

JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 真希 driver=JobDriver_DoBill (toilIndex=16) driver.job=(DoBill (Job_1196326) A = Thing_VFE_TableStonecutterElectric119367 B = Thing_ChunkMarble127699 C = (213, 0, 21) Giver = JobGiver_Work [workGiverDef: DoBillsStonecut])
System.IndexOutOfRangeException: Index was outside the bounds of the array.
[Ref 8AFDA862]
at (wrapper managed-to-managed) System.Object.ElementAddr_8(object,int,int,int)
at RimWorld.HaulDestinationManager.SlotGroupAt (Verse.IntVec3 loc) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at RimWorld.StoreUtility.GetSlotGroup (Verse.IntVec3 c, Verse.Map map) [0x0000a] in <2a40c3593b334f29ac3cb3d32d652351>:0
at ItemTeleporter.Pawn_JobTracker_StartJob_Patch.Prefix (Verse.Pawn ___pawn, Verse.AI.Job newJob, Verse.AI.JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, System.Boolean resumeCurJobAfterwards, System.Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, System.Nullable`1[T] tag, System.Boolean fromQueue, System.Boolean canReturnCurJobToPool) [0x0042e] in <3e0413dc6cbd46fe924343f843a427d8>:0
at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, Verse.AI.JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, System.Boolean resumeCurJobAfterwards, System.Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, System.Nullable`1[T] tag, System.Boolean fromQueue, System.Boolean canReturnCurJobToPool, System.Nullable`1[T] keepCarryingThingOverride, System.Boolean continueSleeping, System.Boolean addToJobsThisTick, System.Boolean preToilReservationsCanFail) [0x0004c] in <2a40c3593b334f29ac3cb3d32d652351>:0
- PREFIX ItemTeleporter.Mod: Boolean ItemTeleporter.Pawn_JobTracker_StartJob_Patch:Prefix(Pawn ___pawn, Job newJob, JobCondition lastJobEndCondition, ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue, Boolean canReturnCurJobToPool)
at Verse.AI.Toils_Recipe+<>c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__1 () [0x005a5] in <2a40c3593b334f29ac3cb3d32d652351>:0
- TRANSPILER Uuugggg.rimworld.TD_Enhancement_Pack.main: IEnumerable`1 TD_Enhancement_Pack.ColorVariation:Toils_Recipe_Transpiler(IEnumerable`1 instructions)
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <2a40c3593b334f29ac3cb3d32d652351>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.Toils_Recipe/<>c__DisplayClass2_0:<DoRecipeWork>b__1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch1 (Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Same issue
same issue
same issue,but the update didn't solve it
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