Stellaris

Stellaris

Star Wars: Legacy of the Old Republic
DerMajor 23. mai 2022 kl. 16.30
No threat makes the game feel trivial (vanilla problem)
Playing on captain difficulty, neither the Mandalorian, nor the Sith realm managed to become a galaxy-wide threat. Somehow the Sith Empire stagnated at pathetic fleet size in 2369. I feel like the empire size mechanic from Paradox broke the balance of the game too much, because the AI doesn't expand much.
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Akyla  [utvikler] 12. juni 2022 kl. 4.08 
its a general ai problem in stellaris, we try to constantly improve the ai but the last pdx changes forced us to scramble some stuff as they reworked alot ai-wise. but be sure we are working on that aswell. i suggest playing on Grand Admiral, maybe without scaling difficulty to get a challenge.

But for the mandalorians and sith: we are observing alot of games and try to tweak both empires to feel more challenging. I suggest setting the crisis strenght a little bit higher as they spawn with more fleets in that case.
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